Steven Garcia General_101
  • Joined on 2020-08-20
Steven Garcia commented on issue blender/blender#105317 2023-11-15 03:55:29 +01:00
Face maps removal for 4.0

If anyone needs a replacement I just ended up making something that works almost exactly like face maps did previously.

https://github.com/General-101/Halo-Asset-Blender-Development-Toolset/blob

Steven Garcia commented on issue blender/blender#105317 2023-08-30 18:05:33 +02:00
Face maps removal for 4.0

There's also losing data when copying objects from one scene to another. I've already made an alternative to the facemaps system in my addon already in preparation for losing the setup but it's…

Steven Garcia commented on issue blender/blender#105317 2023-08-05 04:52:19 +02:00
Face maps removal for 4.0

Most points I'm hearing are about people storing selections for later.

I need to save a complex selection of faces I also use the face map system as an equivalent for selection sets…

Steven Garcia commented on issue blender/blender#105317 2023-08-05 04:34:04 +02:00
Face maps removal for 4.0

I'd like to add that I also use the face map system as an equivalent for selection sets from 3DS Max in my addon. While I've already put in the work to build a replacement system I don't see why…