Guilherme Emerich Setúbal Guilherme-Emerich-Setubal
  • Joined on 2020-12-18
Guilherme Emerich Setúbal commented on issue blender/blender#123701 2024-06-25 18:40:28 +02:00
EEVEE Next - Jittered DOF not working

The viewport is uneffected. Is this what you're observing?

Indeed, I was used to previewing it in the viewport, thanks for clarifying it fellas 👍

Guilherme Emerich Setúbal opened issue blender/blender#123701 2024-06-25 01:15:42 +02:00
EEVEE Next - Jittered DOF not working
Guilherme Emerich Setúbal commented on issue blender/blender#123514 2024-06-21 18:16:03 +02:00
Khronos PBR artifacts with certain bright colours

Just a heads up, I haven't been able to reproduce this in Cycles yet, so im guessing this is just the way volumetrics are layered in EEVEE Next

<img width="775" alt="image" src="attachments/819d…

Guilherme Emerich Setúbal opened issue blender/blender#123514 2024-06-20 21:02:32 +02:00
EEVEE Next - Volumetric artifact with Khronos PBR
Guilherme Emerich Setúbal commented on issue blender/blender#123287 2024-06-20 20:49:01 +02:00
2 actions not being registered to the undo/redo history

There are other things that may benefit from removing from undo stacks, for example - pick shortest path. Say, you made bevel on some edges and you want to make the same bevel on some other…

Guilherme Emerich Setúbal commented on issue blender/blender#123287 2024-06-18 19:28:11 +02:00
2 actions not being registered to the undo/redo history

A point of not undoable 3dcursor is to prioritize the selection undo

Oh, that does make sense, though I'd argue this kind of priority could be dynamic, maybe in object mode it could be…

Guilherme Emerich Setúbal commented on issue blender/blender#123287 2024-06-18 05:04:01 +02:00
2 actions not being registered to the undo/redo history

Moving the 3D cursor is registered as a move action, but undo/redo does not apply to it

This is intentional since undoable 3d cursor makes no sence - it is has a user defined position…

Guilherme Emerich Setúbal closed issue blender/blender#123287 2024-06-17 15:08:16 +02:00
2 actions not being registered to the undo/redo history
Guilherme Emerich Setúbal commented on issue blender/blender#123287 2024-06-17 15:08:11 +02:00
2 actions not being registered to the undo/redo history

Disabled all my addons and the subdivision gets registered, I should've seen this coming, my bad. #69550 is/should be related to this undo history too

Guilherme Emerich Setúbal commented on issue blender/blender#123287 2024-06-17 05:10:36 +02:00
2 actions not being registered to the undo/redo history

This registers as undo just fine for me. (You will need to be in object mode) Undo does work, but if you do another action like move, if you undo that action the modifier will be removed as if…

Guilherme Emerich Setúbal opened issue blender/blender#123287 2024-06-16 20:43:30 +02:00
2 actions not being registered to the undo/redo history
Guilherme Emerich Setúbal created repository Guilherme-Emerich.../blender 2024-06-16 20:24:07 +02:00
Guilherme Emerich Setúbal commented on issue blender/blender#112832 2023-09-26 22:09:44 +02:00
EEVEE - Render passes DOF linked to motion blur steps

Just to add up, the AO pass was an example, all passes are affected by this issue, EEVEE Next is just around the corner but I thought of reporting this in case it happens in it too 👍

Guilherme Emerich Setúbal opened issue blender/blender#112832 2023-09-25 08:10:18 +02:00
EEVEE - Render passes DOF linked to motion blur steps
Guilherme Emerich Setúbal commented on issue blender/blender#107924 2023-05-15 05:10:01 +02:00
Constraints: Scaling operator do not affected by min scale limits

Would you mind explain what could this actually mean? I feel like it still wouldn't justify not clamping the scale values to the min/max range.

For some reason, instead of clamping the values,…

Guilherme Emerich Setúbal commented on issue blender/blender#107924 2023-05-14 18:25:04 +02:00
Constraints: Scaling operator do not affected by min scale limits

This is reproduced without constraints, so I've edited the report. Still not sure if this is the expected behavior.

I thought it was a normal behavior, but what got me is that the constraint…

Guilherme Emerich Setúbal opened issue blender/blender#107924 2023-05-14 16:45:17 +02:00
Limit scale constraint goes negative