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VSE: Differences in byte vs float color processing with some blend modes
@Ha_Lo I am not sure what I should expect in "similar scenario". Sequencer template already uses sRGB space for movies and processing.
I should have been more specific. By default both…
VSE: Differences in byte vs float color processing with some blend modes
I'm not sure if this is the same issue but might be related:
System Windows 11 RTX 4060 Laptop GPU
Blender using Version 3.6.0 (2023-06-27)
Steps to reproduce
- using…
VSE: confusing strip color manipulation
Multiplication with and without affecting alpha are used for number of different goals. Adjusting exposure by simple multiplication I think would be OK in linear colorspace, but for sRGB footage…
VSE: confusing strip color manipulation
Looks like it uses a simple approach of multiplying all
imbuf
channels insource/blender/sequencer/intern/render.cc
:
Yes. I tried to track down any reason for that. I cannot find a…
VSE: confusing strip color manipulation