Block a user
Revert 104438: Windows Spanning Multiple Monitors
Revert 104438: Windows Spanning Multiple Monitors
aac47d25bc
Revert 104438: Windows Spanning Multiple Monitors
e61566137b
Merge branch 'blender-v3.5-release'
46e13cf8a5
Fix #104817: Camera lens gizmo out of sync when navigating via gizmos
cc4587a9b4
Merge branch 'blender-v3.5-release'
5cd2be7d54
Fix #104806: Graphical glitches in VSE timeline region
Render window clipped, render frame incorrect
I can confirm that it was fixed in main, but I believe this fix should also be in blender-v3.5-release due to…
Windows, Stuck at monitor 1 in maximized status
Windows, Stuck at monitor 1 in maximized status
Closing with this commit: blender/blender#104848/commits
Render window clipped, render frame incorrect
Yes, this is probably a duplicate of blender/blender#104816
I have a fix, blender/blender#104848 committed a few minutes ago.
Fix 104816: Ensure Win32 visible title bar
5ed7c49ff3
Fix 104816: Ensure Win32 visible title bar
8806d7551d
Merge branch 'blender-v3.5-release'
8b416f7f60
Fix #104869: Crash converting UV maps to legacy format
3df9483ab6
Fix 104816: Ensure Win32 visible title bar
d6774174e9
Fix compile error due to previous changes
4b6ce4512c
Merge remote-tracking branch 'origin/blender-v3.5-release'
d891b38776
Fix #104850: Create Geometry Nodes operators fails if not in English
4ec9aff2af
Revert "Fix #104850: Create Geometry Nodes operators fails if not in English"
Fix 104816: Ensure Win32 visible title bar
Note, this should go into the 3.5 branch, we're in Bcon3. https://wiki.blender.org/wiki/Process/Using_Stabilizing_Branch
No, this is fixing a bug that is only in 3.6.