Harley Acheson Harley
  • Joined on 2010-03-07
Harley Acheson pushed to ToolSVGIcons at Harley/blender 2024-08-08 00:49:32 +02:00
20019cee33 Merge branch 'main' of projects.blender.org:blender/blender into ToolSVGIcons
b63d691570 UI: Allow Changing Alpha for Multicolor Icons
6bb2e5a691 WM API: Improve naming of WM_window_pixels_* functions
ecc3d1db4e Refactor: Sculpt: Refactor surface smooth mesh filter
ebcdfeb77e Refactor: Sculpt: Refactor sharpen mesh filter
Compare 109 commits »
Harley Acheson pushed to IconThemeColor at Harley/blender 2024-08-07 23:47:48 +02:00
4ed805e53a Updating to current state of master.
b63d691570 UI: Allow Changing Alpha for Multicolor Icons
6bb2e5a691 WM API: Improve naming of WM_window_pixels_* functions
ecc3d1db4e Refactor: Sculpt: Refactor surface smooth mesh filter
ebcdfeb77e Refactor: Sculpt: Refactor sharpen mesh filter
Compare 109 commits »
Harley Acheson deleted branch IconColorAlpha from Harley/blender 2024-08-07 23:28:41 +02:00
Harley Acheson pushed to main at blender/blender 2024-08-07 23:28:39 +02:00
b63d691570 UI: Allow Changing Alpha for Multicolor Icons
Harley Acheson merged pull request blender/blender#126063 2024-08-07 23:28:39 +02:00
UI: Allow Changing Alpha for Multicolor Icons
Harley Acheson commented on pull request blender/blender#126063 2024-08-07 23:09:22 +02:00
UI: Allow Changing Alpha for Multicolor Icons
Harley Acheson created pull request blender/blender#126063 2024-08-07 23:08:47 +02:00
UI: Allow Changing Alpha for Multicolor Icons
Harley Acheson pushed to IconColorAlpha at Harley/blender 2024-08-07 23:07:58 +02:00
9d0904e1a7 UI: Allow Changing Alpha for Multicolor Icons
6bb2e5a691 WM API: Improve naming of WM_window_pixels_* functions
ecc3d1db4e Refactor: Sculpt: Refactor surface smooth mesh filter
ebcdfeb77e Refactor: Sculpt: Refactor sharpen mesh filter
e16e07b2da Refactor: Introduce typed version of SculptSession#active_vertex
Compare 10 commits »
Harley Acheson created branch IconColorAlpha in Harley/blender 2024-08-07 23:07:58 +02:00
Harley Acheson pushed to main at blender/blender 2024-08-07 22:30:53 +02:00
6bb2e5a691 WM API: Improve naming of WM_window_pixels_* functions
Harley Acheson merged pull request blender/blender#125994 2024-08-07 22:30:52 +02:00
WM API: Improve naming of `WM_window_pixels_*` functions
Harley Acheson approved blender/blender#125994 2024-08-07 22:30:11 +02:00
WM API: Improve naming of WM_window_pixels_* functions

Nice! Seems quite reasonable to me.

Harley Acheson pushed to wmapi-nativepixel-clarification at Brainzman/blender 2024-08-07 22:11:19 +02:00
2e3268d6cb Merge branch 'main' of projects.blender.org:blender/blender into pr125994
ebcdfeb77e Refactor: Sculpt: Refactor sharpen mesh filter
e16e07b2da Refactor: Introduce typed version of SculptSession#active_vertex
51152cec30 Refactor: Sculpt: Inline cube brush tip distance test
34d71b8088 Refactor: Sculpt: Remove flood_fill add_active methods
Compare 47 commits »
Harley Acheson commented on pull request blender/blender#125675 2024-08-07 21:47:00 +02:00
UI: Color Picker layout rework

Love it! It looks so much better.

However. although this area of code can surely use a lot of refactoring, it would be best to leave the non-functional changes out of the PR, leaving it with…

Harley Acheson commented on pull request blender/blender#125949 2024-08-07 18:28:29 +02:00
GHOST: Process full mouse move resolution in Win32

Oh, so if that thing can't handle negative values then we could probably just skip your code if the window rect (relative to the combined desktop) contains negative values?

Harley Acheson commented on issue blender/blender#125890 2024-08-07 17:52:23 +02:00
invoke_confirm key not work

These operations only need to be pressed once on version 4.1

The root of this problem goes back far further than 4.1.

Open up 4.1, 3.6, 3.3, etc. Make a change to the default scene, like…

Harley Acheson commented on issue blender/blender#116170 2024-08-07 17:34:38 +02:00
Blender File View System area doesn't save the stretched size

Is there a tracker we can monitor for the progress on this? Or a repository I can lurk over?

Not in this case.

To update my earlier comment, on Mac the problems turned out to be not too…

Harley Acheson commented on pull request blender/blender#125949 2024-08-07 17:14:15 +02:00
GHOST: Process full mouse move resolution in Win32

if available maybe ping @PrototypeNM1 he likely walked this minefield before and may have insights.

Yes, I have been having lots of Déjà vu about this particular API call. I think we've…

Harley Acheson commented on pull request blender/blender#125949 2024-08-07 17:11:42 +02:00
GHOST: Process full mouse move resolution in Win32

Is it just that it can screw up in some circumstances for a window on a particular monitor if that monitor is set to a high dpi or scale? If that is the case we could just test for that and not…