Blender crash on going rendered mode when i switch to Eevee
Same error also under linux here: ValueError: expected a string in ('FLAT_COLOR', 'IMAGE', 'IMAGE_COLOR', 'SMOOTH_COLOR', 'UNIFORM_COLOR', 'POLYLINE_FLAT_COLOR', 'POLYLINE_SMOOTH_COLOR',…
Creating New Material Crashes
Viewport Selection is getting slow depending on Scene Hierarchy depth / amount of objects
Yeah but even if viewport selection is not fast maybe there is a way to make outliner selection faster.
In my test even selecting an empty in the outliner is really slow (what should not…
Viewport Selection is getting slow depending on Scene Hierarchy depth / amount of objects
took a quick look, on @deadpin 's suggestions made a test case with lots of empties which indeed showed the problem.
Quick profile showed most of the time is being spend in some opengl…
Viewport Selection is getting slow depending on Scene Hierarchy depth / amount of objects