Hoshinova
  • Joined on 2023-04-11
Hoshinova pushed to db at Hoshinova/blender 2023-07-06 19:44:53 +02:00
45de48a523 BLENDER_SOURCE_CODE_COMMIT commit message number: 10
cbd1a6cca7 Merge branch 'main' into db
7befc40386 Cycles: Use sycl::bitcast in oneAPI backend
d7794f3540 Cycles: Fixed SYCL build with newer compilers
74772c6920 Fix #109565: Array modifier changes the Root vertex of Skin modifier
Compare 367 commits »
Hoshinova pushed to db at Hoshinova/blender 2023-07-06 19:27:11 +02:00
e60f786b9b BLENDER_SOURCE_CODE_COMMIT commit message number: 9
Hoshinova pushed to db at Hoshinova/blender 2023-07-06 19:01:45 +02:00
016bc5352e -- Set initial values FLT_MAX instead of 8.0
Hoshinova pushed to wb at Hoshinova/blender 2023-07-06 16:23:49 +02:00
a4317b1edb Merge branch 'main' into wb
7befc40386 Cycles: Use sycl::bitcast in oneAPI backend
d7794f3540 Cycles: Fixed SYCL build with newer compilers
74772c6920 Fix #109565: Array modifier changes the Root vertex of Skin modifier
4731beec99 Cleanup: Remove unused code in GHOST_ContextCGL
Compare 366 commits »
Hoshinova commented on pull request blender/blender#109286 2023-06-25 19:48:46 +02:00
Fix #109254: Voronoi Distance Output Clamps at 8.0 with low Minkowski Exponents

Changing it further to float smoothDistance = params.max_distance + 8.0; also fixes it for those cases.

Hoshinova commented on pull request blender/blender#109286 2023-06-25 19:40:27 +02:00
Fix #109254: Voronoi Distance Output Clamps at 8.0 with low Minkowski Exponents

@OmarEmaraDev Changing float smoothDistance = params.max_distance; to float smoothDistance = params.max_distance + 8.0; fixes the issues for the 1D Smooth F1 and 2D Smooth F1 + Chebychev

Hoshinova pushed to db at Hoshinova/blender 2023-06-25 19:31:04 +02:00
586d8dd66c -- Fix Smooth F1 by adding 8.0 to params.max_distance
Hoshinova commented on pull request blender/blender#109286 2023-06-24 21:41:20 +02:00
Fix #109254: Voronoi Distance Output Clamps at 8.0 with low Minkowski Exponents

Changes output for 1D Smooth F1 and 2D Smooth F1 + Chebychev.

Hoshinova commented on pull request blender/blender#109286 2023-06-24 21:40:15 +02:00
Fix #109254: Voronoi Distance Output Clamps at 8.0 with low Minkowski Exponents

@OmarEmaraDev I narrowed down the problem a bit.

Changing float smoothDistance = 8.0; to float smoothDistance = params.max_distance; fixes the problem for most cases... except for `1D…

Hoshinova pushed to db at Hoshinova/blender 2023-06-24 21:34:36 +02:00
5d145a64e2 -- Fix Smooth F1 in GLSL except for 1D and 2D Chebychev
c0657211cc Merge branch 'main' into db
9e346a4892 Cleanup: Strict compiler warning
f7589751f1 Cleanup: Use defines in Voronoi GLSL implementation
ff2f16db6d Draw: Fix RenderDoc and Nvidia compatibility
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Hoshinova created pull request blender/blender#109328 2023-06-24 21:07:24 +02:00
Cleanup: Assign Corresponding Expressions to Variable params.max_distance
Hoshinova pushed to wb at Hoshinova/blender 2023-06-24 21:04:41 +02:00
79d4016569 -- Cleanup: Assign corresponding expressions to variable params.max_distance
b47871ca4c Merge branch 'main' into wb
9e346a4892 Cleanup: Strict compiler warning
f7589751f1 Cleanup: Use defines in Voronoi GLSL implementation
ff2f16db6d Draw: Fix RenderDoc and Nvidia compatibility
Compare 32 commits »
Hoshinova pushed to rb at Hoshinova/blender 2023-06-23 16:39:34 +02:00
28d5660d37 Merge branch 'main' into rb
ff2f16db6d Draw: Fix RenderDoc and Nvidia compatibility
3efc63b398 Fix #109253: Voronoi Smooth F1 breaks when Smoothness is 0
d8cc8fcf7f Refactor: Move color space information to ImBuf buffers
fcbf66d51f Cleanup: pre-scale spot light axes to avoid unnecessary division
Compare 29 commits »
Hoshinova pushed to wb at Hoshinova/blender 2023-06-23 14:46:22 +02:00
9472cf7614 BLENDER_SOURCE_CODE_COMMIT commit message number: 8
Hoshinova pushed to rb at Hoshinova/blender 2023-06-23 14:31:16 +02:00
7aab3b0420 BLENDER_SOURCE_CODE_COMMIT commit message number: 7
Hoshinova pushed to wb at Hoshinova/blender 2023-06-23 14:23:35 +02:00
33e2c3f195 -- Move GLSL cleanup to its own PR.
Hoshinova created pull request blender/blender#109289 2023-06-23 14:20:04 +02:00
Use Macros in Voronoi GLSL implementation for Compile Time Constants
Hoshinova created branch rb in Hoshinova/blender 2023-06-23 14:16:54 +02:00
Hoshinova pushed to rb at Hoshinova/blender 2023-06-23 14:16:54 +02:00
245dc812f0 -- Use macros in GLSL for compile time constants.
Hoshinova commented on pull request blender/blender#109255 2023-06-23 13:42:12 +02:00
Fix #109253

So you also want that to be a separate PR?