Hoshinova
  • Joined on 2023-04-11
Hoshinova commented on pull request blender/blender#114378 2023-11-02 21:32:26 +01:00
UI: Increase Node Label Name Limit From 63 to 255 Characters.

It's also worth to be noted that this issue is really only prevalent with node frames. Instead of increasing the label size to 256 for all nodes we could also just have the node frame contain it's…

Hoshinova commented on pull request blender/blender#114378 2023-11-02 21:25:32 +01:00
UI: Increase Node Label Name Limit From 63 to 255 Characters.

@HooglyBoogly I figured you'd say that however oftentimes you have dozens or in in some bigger projects even hundreds of node frames. You'd have to individually add dozens/hundreds of text…

Hoshinova created pull request blender/blender#114378 2023-11-01 21:18:35 +01:00
UI: Increase Node Label Name Limit From 63 to 255 Characters.
Hoshinova created branch increase-label-name-limit in Hoshinova/blender 2023-11-01 21:08:37 +01:00
Hoshinova pushed to increase-label-name-limit at Hoshinova/blender 2023-11-01 21:08:37 +01:00
d7181d0be4 -- Increase node label name limit from 63 to 255 characters.
ab9ce556a1 Cleanup: Silence unused-private-field warning
682bdf3110 Merge branch 'blender-v4.0-release' into main
39f7411065 Fix "make bpy" on macOS not install libraries inside bpy module
90269dfe14 Fix #114357: Dyntopo face set brush does not create face sets layer
Compare 10 commits »
Hoshinova commented on pull request blender/blender#114236 2023-10-31 19:38:26 +01:00
Nodes: Add forward compatibility versioning for #111187

This can also be changed to *dimension = -safe_logf(*dimension, *lacunarity);

Hoshinova commented on pull request blender/blender#114236 2023-10-30 22:39:54 +01:00
Nodes: Add forward compatibility versioning for #111187

I synced blender/blender#111187 to also run with subversion 4. Since were still at subversion 1 we should have it merged by then.

Hoshinova pushed to merge-noise-nodes2 at Hoshinova/blender 2023-10-30 22:34:49 +01:00
153aa6cb45 -- Change versioning subversion.
e62ce6f8b8 Merge branch 'main' into merge-noise-nodes2
dca2490689 Fix #114240: Initialize output alpha for RGB color
4d244bb86d Merge branch 'blender-v4.0-release'
39107b3133 Revert changes from main commits that were merged into blender-v4.0-release
Compare 37 commits »
Hoshinova commented on pull request blender/blender#114236 2023-10-30 22:27:59 +01:00
Nodes: Add forward compatibility versioning for #111187

I increased the subversion to the one where I expect the merge will happen. So that case shouldn't happen.

Hoshinova pushed to merge-noise-versioning at Hoshinova/blender 2023-10-30 22:26:58 +01:00
9489347775 Merge branch 'blender-v4.0-release' into merge-noise-versioning
39107b3133 Revert changes from main commits that were merged into blender-v4.0-release
Compare 2 commits »
Hoshinova commented on pull request blender/blender#114236 2023-10-30 21:56:50 +01:00
Nodes: Add forward compatibility versioning for #111187

Please be sure to check this on 4.1 files saved with and without the merged noise texture node.

I did and it works.

Hoshinova pushed to merge-noise-versioning at Hoshinova/blender 2023-10-30 21:55:32 +01:00
75d816b5d9 -- Increase versioning subversion.
Hoshinova commented on pull request blender/blender#114236 2023-10-30 21:43:29 +01:00
Nodes: Add forward compatibility versioning for #111187

The libraries containing safe_logf and safe_divide aren't #included in versioning_400.cc so here's a faster solution.

Hoshinova pushed to merge-noise-versioning at Hoshinova/blender 2023-10-30 21:37:57 +01:00
7221d9241c Merge branch 'blender-v4.0-release' into merge-noise-versioning
b26f176d1a Fix #114096: Workbench: Broken thumbnail shadows
2e1244f3cf Fix resizing asset shelf header edge not working without region overlap
9b2deb37a0 Fix Cycles render not stopping on OpenImageDenoise error
10645237e8 Cycles: change default Principled Hair BSDF back to Chiang
Compare 912 commits »
Hoshinova commented on pull request blender/blender#114236 2023-10-30 21:17:21 +01:00
Nodes: Add forward compatibility versioning for #111187

Same reason as above.

Hoshinova commented on pull request blender/blender#114236 2023-10-30 21:14:05 +01:00
Nodes: Add forward compatibility versioning for #111187

Apparently this shouldn't be done anymore because socket->link may not be updated. See: blender/blender#111187 (comment) and https://projects.blender

Hoshinova commented on pull request blender/blender#114236 2023-10-30 21:07:16 +01:00
Nodes: Add forward compatibility versioning for #111187

The Noise Texture already had a node->storage before node merging. How could it be null?

Hoshinova commented on issue blender/blender#113356 2023-10-29 16:07:33 +01:00
Add option "Auto Add Fake User" to user preferences

I really hope this doesn't come through. I am all for unused data not getting nuked, but adding 4 random data-block types someone subjectively cherry picked out of dozens as checkboxes to user…

Hoshinova commented on issue blender/blender#113356 2023-10-29 16:03:00 +01:00
Add option "Auto Add Fake User" to user preferences

So, if you have 10 projects, in some you have to save materials, in some you have to save only textures and in some you have to save only geonodes but not the others, it could not be considered…

Hoshinova pushed to merge-noise-nodes2 at Hoshinova/blender 2023-10-29 00:42:40 +02:00
37081ca926 -- Refactor