Jacques Lucke JacquesLucke
  • Hennigsdorf near Berlin
  • Joined on 2013-11-18
Jacques Lucke pushed to main at JacquesLucke/.profile 2024-11-23 16:31:25 +01:00
84d39a34b7 report
Jacques Lucke deleted branch file-header-parse from JacquesLucke/blender 2024-11-23 13:16:18 +01:00
Jacques Lucke merged pull request blender/blender#129746 2024-11-23 13:16:15 +01:00
Refactor: Readfile: extract function to decode .blend file header
Jacques Lucke pushed to main at blender/blender 2024-11-23 13:16:15 +01:00
9895ad2479 Refactor: Readfile: extract function to decode .blend file header
Jacques Lucke commented on pull request blender/blender#130287 2024-11-22 14:28:53 +01:00
WIP: Python: Add attribute helper to bpy_internal
  • I think using a context manager makes sense and allows efficient updating while also automatically doing proper update tagging in the end.
Jacques Lucke commented on pull request blender/blender#130287 2024-11-22 14:28:51 +01:00
WIP: Python: Add attribute helper to bpy_internal

Can use np.empty instead of np.zeros to avoid double initialization.

Jacques Lucke commented on pull request blender/blender#130287 2024-11-22 14:28:50 +01:00
WIP: Python: Add attribute helper to bpy_internal

Can probably get the domain size from the retrieved attribute as well?

Jacques Lucke commented on pull request blender/blender#130287 2024-11-22 14:28:49 +01:00
WIP: Python: Add attribute helper to bpy_internal

Not sure if this is even necessary here, the attribute lookup below should raise an exception if the attribute does not exist.

Jacques Lucke commented on pull request blender/blender#130287 2024-11-22 14:28:47 +01:00
WIP: Python: Add attribute helper to bpy_internal

Don't store self.attr, because that pointer may be dangling when __exit__ is called.

Jacques Lucke deleted branch blo-int64_t from JacquesLucke/blender 2024-11-22 12:35:51 +01:00
Jacques Lucke merged pull request blender/blender#130591 2024-11-22 12:35:47 +01:00
Blenloader: use int64_t in API more consistently
Jacques Lucke pushed to main at blender/blender 2024-11-22 12:35:46 +01:00
12c17e9579 Blenloader: use int64_t in API more consistently
Jacques Lucke pushed to import-bake at JacquesLucke/blender 2024-11-21 20:58:41 +01:00
86bcc74f39 hardcoded implementation
Jacques Lucke created branch import-bake in JacquesLucke/blender 2024-11-21 17:30:35 +01:00
Jacques Lucke pushed to import-bake at JacquesLucke/blender 2024-11-21 17:30:35 +01:00
3c567e5ac6 initial import bake node boilerplate
a4c9b691a0 Attributes: Add 2D 16 bit integer type
0323fafd61 Overlay-Next: Implement Grease Pencil material name display
Compare 3 commits »
Jacques Lucke pushed to context-input at JacquesLucke/blender 2024-11-21 17:11:40 +01:00
1a051b402f Merge branch 'main' into context-input
04b6eae37f Refactor: remove editor includes from animrig
f75ccd9644 Fix #130308: Missing keymap entry for bone eyedropper
839108f623 Fix #113377: Pass edit mesh pointer through modifiers
1dcd435a87 Fix #130216: GPv3: Crash in render due to slotted Actions
Compare 1768 commits »
Jacques Lucke commented on pull request blender/blender#128340 2024-11-21 16:40:27 +01:00
WIP: Geometry Nodes: add Closures and Bundles

@blender-bot package

Jacques Lucke pushed to closure-and-bundle at JacquesLucke/blender 2024-11-21 16:28:05 +01:00
5587442ea3 cleanup
38e413f357 remove debug print
a4f2a14d86 initial support for evaluating closures
0a862c5239 Merge branch 'main' into closure-and-bundle
0df7cf4be8 Fix: Overlay-Next: Disable background images on selection
Compare 993 commits »
Jacques Lucke closed pull request blender/blender#129718 2024-11-21 12:21:10 +01:00
WIP: Geometry Nodes: playing with PBD
Jacques Lucke commented on pull request blender/blender#129718 2024-11-21 12:21:08 +01:00
WIP: Geometry Nodes: playing with PBD

This is a personal experiment of mine, it's not really something that can be tested well by others unfortunately, because I hard-coded all kinds of assumptions in the code.

Will close this to…