Block a user
Refactor: Readfile: extract function to decode .blend file header
WIP: Python: Add attribute helper to
bpy_internal
- I think using a context manager makes sense and allows efficient updating while also automatically doing proper update tagging in the end.
WIP: Python: Add attribute helper to
bpy_internal
Can use np.empty
instead of np.zeros
to avoid double initialization.
WIP: Python: Add attribute helper to
bpy_internal
Can probably get the domain size from the retrieved attribute as well?
WIP: Python: Add attribute helper to
bpy_internal
Not sure if this is even necessary here, the attribute lookup below should raise an exception if the attribute does not exist.
WIP: Python: Add attribute helper to
bpy_internal
Don't store self.attr
, because that pointer may be dangling when __exit__
is called.
Blenloader: use int64_t in API more consistently
3c567e5ac6
initial import bake node boilerplate
a4c9b691a0
Attributes: Add 2D 16 bit integer type
0323fafd61
Overlay-Next: Implement Grease Pencil material name display
1a051b402f
Merge branch 'main' into context-input
04b6eae37f
Refactor: remove editor includes from animrig
f75ccd9644
Fix #130308: Missing keymap entry for bone eyedropper
839108f623
Fix #113377: Pass edit mesh pointer through modifiers
1dcd435a87
Fix #130216: GPv3: Crash in render due to slotted Actions
5587442ea3
cleanup
38e413f357
remove debug print
a4f2a14d86
initial support for evaluating closures
0a862c5239
Merge branch 'main' into closure-and-bundle
0df7cf4be8
Fix: Overlay-Next: Disable background images on selection
WIP: Geometry Nodes: playing with PBD
WIP: Geometry Nodes: playing with PBD
This is a personal experiment of mine, it's not really something that can be tested well by others unfortunately, because I hard-coded all kinds of assumptions in the code.
Will close this to…