Jacques Lucke JacquesLucke
  • Hennigsdorf near Berlin
  • Joined on 2013-11-18
Jacques Lucke merged pull request blender/blender#128993 2024-10-15 11:02:38 +02:00
Fix #128861: crash with Index Switch node when sliced virtual arrays are used
Jacques Lucke pushed to blender-v4.3-release at blender/blender 2024-10-15 11:02:37 +02:00
5ad56c52ff Fix #128861: crash with Index Switch node when sliced virtual arrays are used
Jacques Lucke commented on pull request blender/blender#129021 2024-10-14 22:06:21 +02:00
Fix: Wrong offset in the 'Has Neighbour' output of the 'Index of Nearest' node

Can you provide a simple test .blend file that shows the bug?

Jacques Lucke pushed to closure-and-bundle at JacquesLucke/blender 2024-10-14 22:02:21 +02:00
1f3fc94735 add todo
e2799e8b56 progress with reference sets
ca1e2f13e5 improve reference set handling
7a2eeff6c2 improve anonymous attribute handling in closures
04db52c264 progress with closure reference set lifetimes
Compare 278 commits »
Jacques Lucke commented on pull request blender/blender#126988 2024-10-14 20:41:34 +02:00
Compositor: Implement Multi-Function Procedure Operation

Right now it's only instantiated for different kinds of inputs. But it's not impossible to also instantiate for different kinds of outputs if that ever becomes necessary.

Jacques Lucke commented on pull request blender/blender#126988 2024-10-14 20:02:26 +02:00
Compositor: Implement Multi-Function Procedure Operation

I think it's perfectly fine to do that right now to avoid all the boilerplate. We could potentially investigate optimizations that avoid the computation of unnecessary outputs if necessary.

Jacques Lucke approved blender/blender#126988 2024-10-14 15:39:27 +02:00
Compositor: Implement Multi-Function Procedure Operation

Looks pretty good and works well in my test with the supported nodes.

Jacques Lucke commented on pull request blender/blender#126988 2024-10-14 15:39:26 +02:00
Compositor: Implement Multi-Function Procedure Operation

Make sure the include is in all updated node files, unity builds might hide missing includes.

Jacques Lucke commented on pull request blender/blender#126988 2024-10-14 15:39:25 +02:00
Compositor: Implement Multi-Function Procedure Operation

typo (proprieties)

Jacques Lucke commented on pull request blender/blender#128886 2024-10-14 14:48:03 +02:00
Nodes: support subpanels in node group interface

It has not been formally agreed upon yet. I'm just pushing for it a bit. Also a few things have changed since the original implementation. E.g. we can properly support panels in the modifier now.

Jacques Lucke commented on issue blender/blender#128945 2024-10-14 14:27:29 +02:00
Crash on switching from Particle mode to Object mode
ASAN Report
==182792==ERROR: AddressSanitizer: heap-use-after-free on address 0x7f11d9ac5800 at pc 0x000003062d22 bp 0x7ffcff898870 sp 0x7ffcff898868
READ of…
Jacques Lucke deleted branch fix-dot-dash from JacquesLucke/blender 2024-10-14 14:19:47 +02:00
Jacques Lucke closed issue blender/blender#128499 2024-10-14 14:19:44 +02:00
Dot Dash modifier crashes blender on geometry nodes generated grease pencil
Jacques Lucke pushed to blender-v4.3-release at blender/blender 2024-10-14 14:19:39 +02:00
2806d54320 Fix #128499: dot dash modifier crashes because of missing attributes
Jacques Lucke merged pull request blender/blender#128847 2024-10-14 14:19:39 +02:00
Fix #128499: dot dash modifier crashes because of missing attributes
Jacques Lucke commented on issue blender/blender#128938 2024-10-14 14:09:07 +02:00
Crash on duplicate particle system

I can reproduce it. It crashes earlier already in a debug build.

Backtrace
__pthread_kill_implementation@0x00007fffe64ae834 (Unknown Source:0)
raise@0x0000…
Jacques Lucke commented on pull request blender/blender#128890 2024-10-14 14:03:02 +02:00
Fix #128887: LineArt: Prevent iterating over not evaluated objects

If not filtering by type, maybe we can modify DEG_OBJECT_ITER_BEGIN into using object_dependencies list as a reference and only return objects that has the original id of those in that list?…

Jacques Lucke suggested changes for blender/blender#128638 2024-10-14 13:55:48 +02:00
Curves: Convert types when transforming

Haven't looked at the code in too much detail yet. It seems the behavior is still different compared to legacy curves.