Jacques Lucke JacquesLucke
  • Hennigsdorf near Berlin
  • Joined on 2013-11-18
Jacques Lucke pushed to main at blender/blender 2024-09-26 16:22:30 +02:00
5c3d215bfc Fix: Geometry Nodes: support Material Selection node for curves
Jacques Lucke pushed to fix-custom-socket-type at JacquesLucke/blender 2024-09-26 16:07:48 +02:00
c3dc64ea45 cleanup
Jacques Lucke pushed to fix-custom-socket-type at JacquesLucke/blender 2024-09-26 16:02:49 +02:00
08919d8fd5 cleanup
Jacques Lucke created pull request blender/blender#128191 2024-09-26 16:01:04 +02:00
Fix #127855: crash when changing interface socket type with custom sockets
Jacques Lucke pushed to fix-custom-socket-type at JacquesLucke/blender 2024-09-26 16:00:06 +02:00
ffff1df025 fix missing update
Jacques Lucke pushed to fix-custom-socket-type at JacquesLucke/blender 2024-09-26 15:51:00 +02:00
d5f1ff250b glTF exporter: fix crash using full collection hierarchy export
c0a864aaa3 Fix #128102: Integer Math division has only float precision
b96a7b7204 Fix #127622: 4.1 splash screen won't render with MetalRT
381898b6dc Refactor: move BLI_path_util header to C++, rename to BLI_path_utils
Compare 5 commits »
Jacques Lucke created branch fix-custom-socket-type in JacquesLucke/blender 2024-09-26 15:51:00 +02:00
Jacques Lucke pushed to main at blender/blender 2024-09-26 14:44:37 +02:00
c0a864aaa3 Fix #128102: Integer Math division has only float precision
Jacques Lucke closed issue blender/blender#128102 2024-09-26 14:44:35 +02:00
Geometry Nodes: Integer Math division has only float precision
Jacques Lucke merged pull request blender/blender#128123 2024-09-26 14:44:32 +02:00
Fix #128102: Integer Math division has only float precision
Jacques Lucke commented on pull request blender/blender#128182 2024-09-26 14:41:50 +02:00
Fix: Geometry Nodes: support Material Selection node for curves

I think that would not work better, because these cases also have to work with grease pencil layers.

Currently, CurvesFieldInput can still be used for field inputs that don't have nested…

Jacques Lucke commented on issue blender/blender#128109 2024-09-26 14:38:37 +02:00
Material Selection Node is not working with Grease Pencil

#128182 improves the situation a bit. Now separating the geometry after the conversion to curves works.

It does not solve the problem with passing a material selection into `Grease Pencil to…

Jacques Lucke created pull request blender/blender#128182 2024-09-26 14:24:35 +02:00
Fix: Geometry Nodes: support Material Selection node for curves
Jacques Lucke pushed to curves-material-selection at JacquesLucke/blender 2024-09-26 14:19:10 +02:00
69b824a2d6 fix nested fields
c5b5deae84 support material selection in curve endpoint selection
fbf8feb8ed support material selection in more places
8f1861afda support material selection node for curves
6810084a47 Attributes: improve API to iterate over attributes
Compare 10 commits »
Jacques Lucke created branch curves-material-selection in JacquesLucke/blender 2024-09-26 14:19:10 +02:00
60dbcf5ebb fix after merge
fa941d319f Merge branch 'main' into gpv3-allow-eval-geometry-to-contain-same-layer-name-mutiple-times
6810084a47 Attributes: improve API to iterate over attributes
63a6ff3008 Fix #128144: crash when rendering generated volume
45085b2b0e Fix: cannot assign actions to IDs without animdata
Compare 58 commits »
Jacques Lucke deleted branch foreach-attribute-iterator from JacquesLucke/blender 2024-09-26 12:59:25 +02:00
Jacques Lucke pushed to main at blender/blender 2024-09-26 12:59:22 +02:00
6810084a47 Attributes: improve API to iterate over attributes