Block a user
Jacques Lucke
pushed to gpv3-allow-eval-geometry-to-contain-same-layer-name-mutiple-times at filedescriptor/blender
2024-09-26 19:36:30 +02:00
5c07cac569
improve layer name display
Jacques Lucke
pushed to gpv3-allow-eval-geometry-to-contain-same-layer-name-mutiple-times at filedescriptor/blender
2024-09-26 19:18:35 +02:00
cc4d93592f
Merge branch 'main' into gpv3-allow-eval-geometry-to-contain-same-layer-name-mutiple-times
fa33eb65bf
Fix: missing translation in spreadsheet
6eea579f11
Fix #128004: Clay strips tip roundness ignored with 1.0 hardness
c1ab271480
Cleanup: Sculpt: Use C++ math types for brush cube distances
7b0c18afb4
UI: Automatically Add Some Tooltip Description Periods
Nodes: improve inserting nodes on links
dbd25ee1ac
initial commit
5c3d215bfc
Fix: Geometry Nodes: support Material Selection node for curves
725b5027fb
Vulkan: Refactor immediate mode
bcd0d14943
Versioning for layered actions
5f8721d92a
Fix #127964: Crash when baking from mesh with no faces
Jacques Lucke
deleted branch curves-material-selection from JacquesLucke/blender
2024-09-26 16:22:32 +02:00
Fix: Geometry Nodes: support Material Selection node for curves
Fix #127855: crash when changing interface socket type with custom sockets
Jacques Lucke
created branch fix-custom-socket-type in JacquesLucke/blender
2024-09-26 15:51:00 +02:00
98c602d4b3
fix
d5f1ff250b
glTF exporter: fix crash using full collection hierarchy export
c0a864aaa3
Fix #128102: Integer Math division has only float precision
b96a7b7204
Fix #127622: 4.1 splash screen won't render with MetalRT
381898b6dc
Refactor: move BLI_path_util header to C++, rename to BLI_path_utils
Geometry Nodes: Integer Math division has only float precision
Fix #128102: Integer Math division has only float precision