Jacques Lucke JacquesLucke
  • Hennigsdorf near Berlin
  • Joined on 2013-11-18
Jacques Lucke created branch local-allocator in JacquesLucke/blender 2023-02-11 20:41:35 +01:00
Jacques Lucke pushed to local-allocator at JacquesLucke/blender 2023-02-11 20:41:35 +01:00
3dd5f62cc1 Merge branch 'main' into local-pool-allocator
Jacques Lucke pushed to index-mask-refactor at JacquesLucke/blender 2023-02-11 20:31:40 +01:00
7cecdbdd29 Merge branch 'main' into index-mask-refactor
d33960aead Cleanup: remove whole-archive linking for USD
085c854b2a Fix curves selection toggling
82867753cf Transform: Hide trackball gizmo while dragging
232e02282e Fix circular transform gizmo always displaying Global orientation
Compare 7 commits »
Jacques Lucke created pull request blender/blender#104629 2023-02-11 20:06:31 +01:00
WIP: BLI: refactor IndexMask for better performance and memory usage
Jacques Lucke pushed to index-mask-refactor at JacquesLucke/blender 2023-02-11 20:05:40 +01:00
c43a3bb12e progress
d6c3b2250c progress
87a29e9b30 progress
69cb21962d progress
cbf103865e progress
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Jacques Lucke created branch index-mask-refactor in JacquesLucke/blender 2023-02-11 20:05:40 +01:00
Jacques Lucke pushed to main at blender/blender 2023-02-11 16:14:50 +01:00
e732580fcc Nodes: change order of Hide Value and Hide in Modifier
Jacques Lucke pushed to main at blender/blender 2023-02-11 16:11:13 +01:00
158f809dcb Geometry Nodes: Add option to hide input in modifier
Jacques Lucke merged pull request blender/blender#104517 2023-02-11 16:11:13 +01:00
Geometry Nodes: Add option to hide input in modifier
Jacques Lucke deleted branch temp-curves-surface-collision from JacquesLucke/blender 2023-02-11 13:46:42 +01:00
Jacques Lucke pushed to main at blender/blender 2023-02-11 13:46:40 +01:00
b723a398f3 Curves: initial surface collision for curves sculpt mode
Jacques Lucke merged pull request blender/blender#104469 2023-02-11 13:46:39 +01:00
Curves: initial surface collision for curves sculpt mode
Jacques Lucke pushed to temp-curves-surface-collision at JacquesLucke/blender 2023-02-11 13:40:59 +01:00
938b74b159 improve rna description
d39ef21956 fix comment
241a005513 add coordinate space comment
226a57d399 cleanup namespace/file names
8b057f7119 add const
Compare 51 commits »
Jacques Lucke commented on pull request blender/blender#104469 2023-02-11 13:33:14 +01:00
Curves: initial surface collision for curves sculpt mode

I might be wrong, but I think that's not equivalent currently. We could refactor things separately to clean this up though.

Note that the index used in the predicate `curve_weights[select_i] >…

Jacques Lucke deleted branch smooth-normals-in-distribute-node from JacquesLucke/blender 2023-02-11 13:26:04 +01:00
Jacques Lucke pushed to main at blender/blender 2023-02-11 13:26:02 +01:00
0f708fa2e3 Geometry Nodes: use smooth normals in Distribute Points on Faces node
Jacques Lucke merged pull request blender/blender#104414 2023-02-11 13:26:02 +01:00
Geometry Nodes: use smooth normals in Distribute Points on Faces node
Jacques Lucke pushed to bundled-assets at JacquesLucke/blender 2023-02-10 21:49:17 +01:00
7dd6d7b4a8 remove unnecessary include
Jacques Lucke pushed to bundled-assets at JacquesLucke/blender 2023-02-10 21:47:26 +01:00
6a12fb83d1 retrieve never-link status from asset library through asset representation
46d103068d remove unnecessary enum value
2ba8376480 Merge branch 'main' into bundled-assets
8a32d56056 Tests: Fix device list of benchmark script only showing a single GPU
7351f533e0 Curves: Add lasso and circle select
Compare 17 commits »
Jacques Lucke commented on pull request blender/blender#104474 2023-02-10 20:58:16 +01:00
Assets: bundle essentials with Blender

Might be left-over from the time when I had multiple essentials asset repositories for testing.