Block a user
7cecdbdd29
Merge branch 'main' into index-mask-refactor
d33960aead
Cleanup: remove whole-archive linking for USD
085c854b2a
Fix curves selection toggling
82867753cf
Transform: Hide trackball gizmo while dragging
232e02282e
Fix circular transform gizmo always displaying Global orientation
WIP: BLI: refactor IndexMask for better performance and memory usage
Geometry Nodes: Add option to hide input in modifier
Jacques Lucke
deleted branch temp-curves-surface-collision from JacquesLucke/blender
2023-02-11 13:46:42 +01:00
Curves: initial surface collision for curves sculpt mode
Jacques Lucke
pushed to temp-curves-surface-collision at JacquesLucke/blender
2023-02-11 13:40:59 +01:00
938b74b159
improve rna description
d39ef21956
fix comment
241a005513
add coordinate space comment
226a57d399
cleanup namespace/file names
8b057f7119
add const
Curves: initial surface collision for curves sculpt mode
I might be wrong, but I think that's not equivalent currently. We could refactor things separately to clean this up though.
Note that the index used in the predicate `curve_weights[select_i] >…
Jacques Lucke
deleted branch smooth-normals-in-distribute-node from JacquesLucke/blender
2023-02-11 13:26:04 +01:00
Geometry Nodes: use smooth normals in Distribute Points on Faces node
6a12fb83d1
retrieve never-link status from asset library through asset representation
46d103068d
remove unnecessary enum value
2ba8376480
Merge branch 'main' into bundled-assets
8a32d56056
Tests: Fix device list of benchmark script only showing a single GPU
7351f533e0
Curves: Add lasso and circle select
Assets: bundle essentials with Blender
Might be left-over from the time when I had multiple essentials asset repositories for testing.