Jacques Lucke JacquesLucke
  • Hennigsdorf near Berlin
  • Joined on 2013-11-18
Jacques Lucke commented on pull request blender/blender#130461 2024-11-18 15:24:53 +01:00
Cleanup: Blenloader: add missing const
Jacques Lucke created pull request blender/blender#130461 2024-11-18 15:23:55 +01:00
Cleanup: Blenloader: add missing const
Jacques Lucke pushed to readwrite-const-params at JacquesLucke/blender 2024-11-18 15:23:18 +01:00
1499af80ee add missing const
Jacques Lucke created branch readwrite-const-params in JacquesLucke/blender 2024-11-18 15:23:18 +01:00
Jacques Lucke commented on pull request blender/blender#130457 2024-11-18 15:08:57 +01:00
Cleanup: Blenloader: simplify writing BHead
Jacques Lucke created pull request blender/blender#130457 2024-11-18 15:08:45 +01:00
Cleanup: Blenloader: simplify writing BHead
Jacques Lucke pushed to bhead-write-function at JacquesLucke/blender 2024-11-18 15:06:05 +01:00
7b97913d1d simplify writing bhead
fe76d267e3 Merge branch 'blender-v4.3-release'
a452e2d499 Fix #125559: Eraser does not find intersections at small scales
4d181e9470 RNA: Store PointerRNA as pointer in PropertyRNAOrID.
1c34e00ce1 Anim: draw prop as 'orange' when changed value with stashed Actions present
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Jacques Lucke created branch bhead-write-function in JacquesLucke/blender 2024-11-18 15:06:05 +01:00
Jacques Lucke commented on pull request blender/blender#130229 2024-11-18 15:05:11 +01:00
Refactor: Curves: Various changes to extrude operator

Note that my comment is not about the n parameter, but about the current size of the IndexRange. So the assert could also be BLI_assert(!this->is_empty());.

If you want to allow negative…

Jacques Lucke approved blender/blender#119243 2024-11-18 14:42:12 +01:00
Nodes: Add new shader for node sockets

Left (old) and right (new) look a bit different. I'd expect that the socket still looks the same based on the description.

Jacques Lucke commented on pull request blender/blender#119243 2024-11-18 14:42:10 +01:00
Nodes: Add new shader for node sockets

Would be good to mention the name of the shader layout, so that one can search for it.

Jacques Lucke created pull request blender/blender#130452 2024-11-18 13:34:25 +01:00
Refactor: Blenloader: simplify API for BLO_Write_IDBuffer
Jacques Lucke created branch id-buffer-cleanup in JacquesLucke/blender 2024-11-18 13:32:07 +01:00
Jacques Lucke pushed to id-buffer-cleanup at JacquesLucke/blender 2024-11-18 13:32:07 +01:00
2f30700cfe cleanup
Jacques Lucke pushed to writefile-gather-ids at JacquesLucke/blender 2024-11-18 13:07:30 +01:00
0aa59e690a cleanup
704d34fe0f Fix: properly save in-memory and packed textures during USD export
1a96d73f52 Fix: DRW: PassSimple do not pass resource_id correctly
94d2a1e6a2 GPU: GLSL CPP stubs: Allow printf in code
dcec1d5f68 Fix #130365 : Hard to read brush names in Blender Light theme
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Jacques Lucke created branch writefile-gather-ids in JacquesLucke/blender 2024-11-18 13:07:30 +01:00
Jacques Lucke pushed to main at JacquesLucke/.profile 2024-11-17 14:42:25 +01:00
58e63e448f report
Jacques Lucke created pull request blender/blender#130404 2024-11-17 14:19:05 +01:00
WIP: Nodes: support optionally deriving reroute names from origin sockets
Jacques Lucke pushed to reroute-auto-name at JacquesLucke/blender 2024-11-17 14:17:50 +01:00
edcc80cf64 add todo
2e84c3c508 initial feature
140ff12eae VSE: Add Box Roundness option to text strips
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