Jacques Lucke JacquesLucke
  • Hennigsdorf near Berlin
  • Joined on 2013-11-18
Jacques Lucke pushed to accumulate-counts-overflow at JacquesLucke/blender 2024-09-05 16:43:48 +02:00
Jacques Lucke pushed to accumulate-counts-overflow at JacquesLucke/blender 2024-09-05 16:22:26 +02:00
f23f4a2737 bring back old implementation with overflow assert
Jacques Lucke commented on issue blender/blender#127045 2024-09-05 15:16:59 +02:00
Regression: Dragging Assets from the Library no longer transfers attached empties

It will work like it used to.

For reference, see the attached video for what I meant regarding using collections (note that this is 4.2). Maybe we mean slightly different things? Because my…

Jacques Lucke created pull request blender/blender#127193 2024-09-05 15:09:50 +02:00
Geometry Nodes: expose node warnings on modifier in Python API
Jacques Lucke pushed to node-warnings-api at JacquesLucke/blender 2024-09-05 15:02:09 +02:00
4102d3bb94 expose warning type
f78cdc23cb expose warning message
9a1481942a progress
c4662c282c Merge branch 'main' into node-warnings-api
75d5e69d44 Fix #127039: missing update when disconnecting links
Compare 124 commits »
Jacques Lucke commented on issue blender/blender#127045 2024-09-05 14:50:31 +02:00
Regression: Dragging Assets from the Library no longer transfers attached empties

There was no specific reason for this change in behavior. The commit was intended to be a refactor that improves code without changing functionality. Obviously this didn't work out, hence why this…

Jacques Lucke commented on issue blender/blender#127045 2024-09-05 13:52:49 +02:00
Regression: Dragging Assets from the Library no longer transfers attached empties

I don't intend to break any existing assets. What I wonder is how we want to handle the case when we do not want to add all objects to the scene at all times.

When using collections to make…

Jacques Lucke commented on issue blender/blender#127045 2024-09-05 13:25:27 +02:00
Regression: Dragging Assets from the Library no longer transfers attached empties

I'm fine with changing this back to the old behavior but I have concerns with the scalability of that approach in the future. It feels wrong to just add all related objects to the scene as well…

Jacques Lucke pushed to main at blender/blender 2024-09-05 13:11:25 +02:00
75d5e69d44 Fix #127039: missing update when disconnecting links
Jacques Lucke closed issue blender/blender#127039 2024-09-05 13:11:23 +02:00
Regression: Connecting node lines disappear
Jacques Lucke pushed to accumulate-counts-overflow at JacquesLucke/blender 2024-09-05 12:56:42 +02:00
3f44a02010 remove accidental change
Jacques Lucke created pull request blender/blender#127184 2024-09-05 12:55:41 +02:00
Fix #127054: crash due to integer overflow in Resample Curves node
Jacques Lucke created branch accumulate-counts-overflow in JacquesLucke/blender 2024-09-05 12:49:58 +02:00
Jacques Lucke pushed to accumulate-counts-overflow at JacquesLucke/blender 2024-09-05 12:49:58 +02:00
8f80a1538d add overflow check
871b25b219 Geometry: generalize attribute filters beyond just for anonymous attributes
f883cb77ba Fix #127117: NLA Channels missing update on animated object visibility
69557e316c Fix #127174: GPv3 misses ID selector in Properties Editor Data tab
a661a7bf89 Refactor: Move Pose code out of the kernel
Compare 10 commits »
Jacques Lucke commented on issue blender/blender#127054 2024-09-05 12:14:20 +02:00
Geometry Nodes: Crash while dragging value (Resample Curve node?)

The issue here is that the count in the resample node becomes very large as the value approaches zero. That's because this value is used as divisor. Sliding the value node to the left makes the…

Jacques Lucke pushed to main at blender/blender-developer-docs 2024-09-05 11:35:30 +02:00
34329e78d7 Cleanup: remove outdated referene to AttributeIDRef
Jacques Lucke deleted branch attribute-filter from JacquesLucke/blender 2024-09-05 11:33:56 +02:00
Jacques Lucke pushed to main at blender/blender 2024-09-05 11:33:54 +02:00
871b25b219 Geometry: generalize attribute filters beyond just for anonymous attributes