- Amsterdam/Netherlands
- https://www.blender.org
- Joined on
2008-11-30
Block a user
b5414f716f
Merge branch 'blender-v4.3-release'
5d67f1eceb
Fix: Broken sculpt performance tests after "pen_flip" removal
ae1a1335b9
Curves: Avoid squaring distances unnecessarily in selection functions
b5414f716f
Merge branch 'blender-v4.3-release'
bc480f05d5
Draw: Reduce overhead of sharing meshes without attributes
blender 4.3 and 4.4 does not start with vulkan backend on x86_64 with nvidia
blender 4.3 and 4.4 does not start with vulkan backend on x86_64 with nvidia
Support for these NVIDIA GTX 400-800 will be added later this month. Sadly the GTX 300 cannot be supported due to lacking drivers. Hopefully MesaNVK will improve the situation.
Closing this…
Vulkan Limitation - Depth Navigation Broken
Vulkan Limitation - Depth Navigation Broken
Closing this as a duplicate report of #128624
Eventually it will be supported, Vulkan is still experimental; meaning some features still need tweaks in order to support it correctly. Before…
Jeroen Bakker
pushed to vulkan/fix/depth-selection at Jeroen-Bakker/blender
2024-11-07 08:48:04 +01:00
845ec26d84
Vulkan: Disable GPU depth picking on official AMD/NVIDIA drivers
f812615c48
Merge branch 'blender-v4.3-release'
bc480f05d5
Draw: Reduce overhead of sharing meshes without attributes
d0a0133600
Merge branch 'blender-v4.3-release'
168cbca937
Cleanup: remove unused argument
c5272e7857
Cleanup: various non functional changes
Jeroen Bakker
deleted branch draw/instance-performance from Jeroen-Bakker/blender
2024-11-07 08:31:27 +01:00
Draw: Reduce overhead of sharing meshes without attributes
Jeroen Bakker
pushed to vulkan/fix/depth-selection at Jeroen-Bakker/blender
2024-11-07 08:19:35 +01:00
7763445c53
Vulkan: Disable Depth Picking on official AMD/NVIDIA drivers
97e44901b4
Fix #129892: Retiming selection is broken
5e688ffa73
Fix: UI: Missing redraws when clicking on catalogs in asset shelf popup
198688dfbd
Fix: UI: Asset shelf clamped to half the width on HiDPI screens
ca1353237f
Fix #129797: bpy.data.libraries.write() is no longer saving the asset_data associated with the ID-block.
Vulkan: Pick selection include objects around the cursor (Windows/AMD official driver)
The plot thickens. Not reproducable on AMD pro driver/linux
Graphics card: AMD Radeon PRO W6800 Advanced Micro Devices AMD proprietary driver (AMD proprietary shader compiler)
Fix: EEVEE: Add buffer workaround for stencil classification
If we want users to test, should we land this in 4.3?