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Some View3D navigation operators require you to "Recalculate the view matrices" first to work correctly
Some View3D navigation operators require you to "Recalculate the view matrices" first to work correctly
Thank you very muchI can confirm that region.data.update() does work.
Do you have any insight into why "ORBITLEFT" does seem to work correctly? Is this because the "look-up" vector does not…
bpy.ops.view3d.view_orbit ORBITUP does not seem to work as expect