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Sculpt: Repeat last stroke for sculpt
Joseph Eagar
pushed to temp-sculpt-repeat-last-stroke at JosephEagar/blender
2023-10-05 04:00:33 +02:00
195310e0ef
Sculpt: Repeat last stroke for sculpt
e1a868df1d
Merge branch 'blender-v4.0-release'
e44f500be8
Fix #102591: Improvements to Context Menu Path Operators
b05db089af
I18n: translate node panel titles
52fcd5fdfd
I18n: extract and disambiguate a few messages
Joseph Eagar
created branch temp-sculpt-repeat-last-stroke in JosephEagar/blender
2023-10-05 04:00:32 +02:00
36a505a722
Merge branch 'main' into temp-sculpt-brush-channel
ad50ded7b5
Metal: Fix texture atomic wrapper
63e1d06233
Geometry Nodes: add utility for debug randomization of instances
bafc952f97
Cleanup: Geometry Nodes: pass selection by varray instead of field
08aa71bfc9
Merge branch 'blender-v4.0-release'
7f9b5b0064
temp-sculpt-brush-channel: Remove printfs
b28d9c7ca0
Merge branch 'main' into temp-sculpt-brush-channel
43d8d2b823
temp-sculpt-dyntopo: Fix remesher thrashing on link skinny faces
4c3150cc90
Merge remote-tracking branch 'blender/main' into temp-sculpt-dyntopo
b5599fed3d
Merge branch 'blender-v4.0-release'
31e1a32378
Fix 1 pixel overlap in tool or asset shelf header background drawing
06f27b564c
Fix: DRW: Flickering and sync in Metal
8ac2c44ef0
temp-sculpt-dyntopo: Fix face area calc
56c962aee5
Revert github stuff
106cf6b83b
Merge pull request #1 from joeedh/joeedh-patch-1
88ab1fdae7
Update issue templates
895b201a88
Revert Readme.MD
c340f12ce3
Merge remote-tracking branch 'blender/main' into temp-sculpt-dyntopo
0dfcde3fde
Fix: EEVEE-Next: Ensure volume property textures are cleared
a469640861
USD: improve I/O of emission color in preview surface
3d38b51435
Shaders: add "Weight" to Transmission/Subsurface/Coat/Sheen socket names
534c537192
temp-sculpt-dyntopo: Fix crash in thumbnail generation code
bfc69786b4
Merge branch 'main' into temp-sculpt-dyntopo
8e843920d4
Cleanup: Make format
0dab5818d7
UI: Discrete Thumbnail Sizes for Menus
f7eb7ced58
Fix: Crashes in geometry nodes group data-block polls
32338a8b65
Merge branch 'main' into temp-sculpt-dyntopo
05c053cd25
Cycles: make transmission color in Pricipled BSDF match the base color
742f3b233f
Nodes: Rename
ui_items
property to items_tree
e59944dba4
Anim: armature edit mode 'select by bone color' operator
d5329eeea2
Anim: armature edit mode 'select by bone collection' operator
4424fa22a3
temp-sculpt-dyntopo: Add missing headers needed by linux
3cfca7af34
Merge branch 'main' into temp-sculpt-dyntopo
b7ba7663a7
Fix #112231: Workbench: Texture support in sculpt mode
306723c6bf
Liboverride/Outliner: Fix assert in Hierarchy view.
cf973a2d16
deps_builder: Fix zlib URI
2452c71d3e
Update Readme.MD
489cba30e4
Merge branch 'main' into temp-sculpt-dyntopo
9903c4419e
Fix #112077: Crash Highlighting Popover menu
b4dc16f32d
Geometry Nodes: Improved defaults when creating new tool
281fbf72f0
Cycles: support building with Windows ROCm 5.5 SDK
9e3c62090b
Merge branch 'main' into temp-sculpt-dyntopo
2228006d5b
Subdiv: Use index instead of pointer for grid to face map
074dbf08cd
Cleanup: Replace IO orientation enum with blenlib type
41bf578182
UI: support context dependent menus (aka assets) in menu search
2a94a99605
Fix #111713: Nodes crash when overriding due to item.parent nullptr
WIP: Sculpt: dynamic topology refactor
I'm stuck maintaining this branch one way or another since I need it for my own artistic projects, so here goes.
Splittable parts
Based on a quick pass over the patch and…