Julian-Plak
  • Joined on 2023-11-26
Julian-Plak pushed to readable-att-text at Julian-Plak/blender 2023-12-25 11:09:05 +01:00
3391bd932e Center text on vertex
Julian-Plak pushed to readable-att-text at Julian-Plak/blender 2023-12-25 10:24:51 +01:00
3fb3d72940 Add shadow to text
Julian-Plak pushed to readable-att-text at Julian-Plak/blender 2023-12-25 10:08:37 +01:00
c2d9dedd23 Match scene statistics color
Julian-Plak created pull request blender/blender#116528 2023-12-25 10:07:26 +01:00
WIP: Geometry Nodes: Attribute text readability
Julian-Plak created branch readable-att-text in Julian-Plak/blender 2023-12-25 09:55:37 +01:00
Julian-Plak pushed to readable-att-text at Julian-Plak/blender 2023-12-25 09:55:37 +01:00
Julian-Plak pushed to main at Julian-Plak/blender 2023-12-25 09:34:57 +01:00
2bb7d767c4 EEVEE-Next: Add Raytracing Presets
6692390501 EEVEE: Metal: Enable attachmentless FB support for VSM update FB
258ba00a03 Fix: EEVEE-Next: Wrong function declaration order
2794afc84e Fix: EEVEE-Next: Broken capture shader compilation
c0fe51678e Fix #116489: Improper use of enum in GLSL file
Compare 617 commits »
Julian-Plak pushed to viewer-node-values at Julian-Plak/blender 2023-12-19 09:36:32 +01:00
bf51e46800 fix: UI text fix
Julian-Plak commented on pull request blender/blender#115664 2023-12-19 09:34:43 +01:00
Geometry Nodes: Visualize viewer as text

I updated the overlay_viewer_text.cc file, changes listed in the commit. Sorry to directly edit, I usually try to comment about changes here. But hopefully looking at the state of the code now…

Julian-Plak pushed to viewer-node-values at Julian-Plak/blender 2023-12-16 12:20:19 +01:00
a65da34537 Merge branch 'main' into viewer-node-values
912c4c60d8 Mesh: Add viewport normals simplify option
bf97dc14ba Cleanup: make format
5edda6cbcc USD: optionally author subdivision schema on export
9f0b4344ac Fix #114630: Retiming fails if movie and scene FPS does not match
Compare 428 commits »
Julian-Plak pushed to viewer-node-values at Julian-Plak/blender 2023-12-16 12:17:54 +01:00
2e3aa3bba6 support quaternions
Julian-Plak pushed to viewer-node-values at Julian-Plak/blender 2023-12-16 12:08:59 +01:00
f572ddc9e5 move functions to overlay module
Julian-Plak pushed to viewer-node-values at Julian-Plak/blender 2023-12-16 12:06:20 +01:00
97e77b6705 move functions to overlay module
Julian-Plak commented on pull request blender/blender#115664 2023-12-14 11:33:16 +01:00
Geometry Nodes: Visualize viewer as text

I tried to keep it consistent, as this Text Manager file handles drawing indices in a similar way too. I can move the functions that format the data to overlay_viewer_text.cc!

Julian-Plak commented on pull request blender/blender#115664 2023-12-14 11:29:05 +01:00
Geometry Nodes: Visualize viewer as text

Removed most comments as they seemed redundant. Thanks for the link!

Julian-Plak commented on pull request blender/blender#115664 2023-12-14 11:28:38 +01:00
Geometry Nodes: Visualize viewer as text

I've been looking around the codebase to see alternative ways to cast quaternions, but I couldn't find it. Do you know what type I can retrieve quats as?

Julian-Plak pushed to viewer-node-values at Julian-Plak/blender 2023-12-14 11:24:18 +01:00
f825589621 refactor: solve RFC's
Julian-Plak commented on pull request blender/blender#115664 2023-12-12 19:37:10 +01:00
Geometry Nodes: Visualize viewer as text

@HooglyBoogly @filedescriptor @JacquesLucke

Hi guys! I think this PR is feature complete. Please let me know your thoughts!

Julian-Plak pushed to viewer-node-values at Julian-Plak/blender 2023-12-12 19:31:13 +01:00
a7d732d0a4 format value types
Julian-Plak pushed to viewer-node-values at Julian-Plak/blender 2023-12-12 13:13:56 +01:00
469de16244 undo: out-of-scope refactor