Block a user
New and updated brush essentials
Julian Eisel
deleted branch 4.3-additions-and-changes from blender/blender-assets
2024-09-26 19:22:54 +02:00
New and updated brush essentials
Code edits to support the split up essentials.blend
are prepared in blender/blender!128204.
Sculpt/Paint: Update essential library paths for brush assets
Julian Eisel
pushed to temp-brush-assets-essentials-split at JulianEisel/blender
2024-09-26 19:15:28 +02:00
3b151c41f3
Sculpt/Paint: Update essential library paths for brush assets
Julian Eisel
created branch temp-brush-assets-essentials-split in JulianEisel/blender
2024-09-26 19:15:28 +02:00
Julian Eisel
pushed to temp-brush-assets-bring-back-tools at JulianEisel/blender
2024-09-26 15:52:26 +02:00
0f042a00c8
Merge branch 'main' into temp-brush-assets-bring-back-tools
bcd0d14943
Versioning for layered actions
5f8721d92a
Fix #127964: Crash when baking from mesh with no faces
a1a00ec49c
Fix: Uninitialized variable in versioning code
147d8aad54
Anim: Show Action Slot type in panel + change type icon RNA prop
Fix: Uninitialized variable in versioning code
Clearly an uninitialized variable use and fix seems trivial, so seems good for backporting to 4.2.
Fix #128138: Stroke paint curves are missing in the list
Julian Eisel
created branch temp-brush-assets-paint-curve-fix in JulianEisel/blender
2024-09-26 15:01:41 +02:00
Julian Eisel
pushed to temp-brush-assets-paint-curve-fix at JulianEisel/blender
2024-09-26 15:01:41 +02:00
fb592febc8
Fix #128138: Stroke paint curves are missing in the list
d75cf2efd4
Vulkan: Refactor resource binding
9eae533e89
Fix #127908: Layered Action - slot users doesn't include action constraint
ceaa064b97
Cleanup: Grease Pencil: Correct stroke outline tooltip description
fae19d7c92
Anim: Eyedropper for bone properties
Julian Eisel
pushed to temp-fix-gpencil-brush-asset-pinned-material at JulianEisel/blender
2024-09-25 16:37:27 +02:00
62c5e67a75
Don't unpin linked materials, add comments
GPv3: Open a new scene after pin a material to brush, break material UI selector
The problem is that if we can't pin a material with a brush, we will break all existing grease pencil brush sets. In GP, the result of a drawing stroke is the sum of the brush (how the…
GPv3: Open a new scene after pin a material to brush, break material UI selector
Essentially, the material pinning implementation doesn't suit the brush assets design all too well.
Brush assets are linked but editable data-blocks. When loading a new file, they are…
Fix #125230: Issues when loading file with pinning gpencil brush material