Julian Eisel JulianEisel
  • Amsterdam
  • Asset system (development lead), UI (developer & module coordindator), VR (initial development).

  • Joined on 2013-12-12
f485c9fc3f Undo Python API changes
9ac1cbb431 Fix build errors after merge
6c1fbcef2b Merge branch 'main' into temp-refactor-brush-tool-rename-brush-type
cb03748e45 Assets: Update asset repository hash for brush asset changes
cfb261928c Overlay-Next: Fluid
e22b931cfb Overlay-Next: Xray Fade
3386761411 Sculpt/paint: Write brush types to brush asset metadata
Compare 136 commits »
Julian Eisel pushed to main at blender/blender 2024-08-30 18:02:52 +02:00
cb03748e45 Assets: Update asset repository hash for brush asset changes
Julian Eisel pushed to main at blender/blender-assets 2024-08-30 17:59:39 +02:00
4c14e5a011 Assets: Update brush assets to include brush type in metadata
Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-08-30 17:30:45 +02:00
054978f8e1 Cleanup: Remove dead code, add/update comments
Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-08-30 17:08:45 +02:00
6492a95d89 Merge branch 'main' into temp-brush-assets-gpencil-followups
3386761411 Sculpt/paint: Write brush types to brush asset metadata
ba28469e45 Fix: BLI: Correct total_size for sliced offset indices
294994e4b9 Geometry Nodes: new Hash Value node
b4287a4902 Fix: Sculpt: Smooth brush crash and node data iteration issues
Compare 14 commits »
Julian Eisel deleted branch temp-brush-assets-metadata-tool-type from JulianEisel/blender 2024-08-30 17:00:37 +02:00
Julian Eisel merged pull request blender/blender#124618 2024-08-30 17:00:34 +02:00
Sculpt/paint: Write brush types to brush asset metadata
Julian Eisel pushed to main at blender/blender 2024-08-30 17:00:34 +02:00
3386761411 Sculpt/paint: Write brush types to brush asset metadata
Julian Eisel commented on issue blender/blender#126306 2024-08-30 16:47:19 +02:00
Regression: UI: texture properties tab missing on startup

I think we can close this now? When adding a fluid modifier with a Flow type the texture tab will show up (48208ab2d8), as well as in all sculpt/paint modes. Once texture painting has been…

Julian Eisel commented on pull request blender/blender#126771 2024-08-30 15:50:32 +02:00
Obj-C Refactor: Autoreleasepool and property dot-notation refactor

Seems all fine to me. But indeed needs conflict resolution.

Julian Eisel commented on pull request blender/blender#126874 2024-08-30 14:54:25 +02:00
Fix #126872: Cannot assign custom preview to node asset

That's not sufficient because the string literal itself needs to be "tagged" for translation. Otherwise this will just attempt to translate a string that's not known to the translation…

Julian Eisel commented on pull request blender/blender#126874 2024-08-30 14:50:17 +02:00
Fix #126872: Cannot assign custom preview to node asset

Thanks. Always some new way to get your code done in C++ 😅

Yeah I used some trickery to keep the code concise and not obscure actual logic with the disabled hint logic. Plus default…

Julian Eisel suggested changes for blender/blender#126340 2024-08-30 14:37:23 +02:00
UI: Show Splash Version Text in White

That's what I had in mind, nice. This special behavior needs to be documented though, best do that in UI_but_color_set() and refer to it from uiBut.col.

Julian Eisel commented on pull request blender/blender#126935 2024-08-30 13:03:55 +02:00
Refactor: Move KeyMaps and Operators PointerRNA storage to C++ allocations.

A bit weird to rename this only here. Would keep it the same for this PR. If we ever rename it, something like ptr_to_op_props seems better.

Julian Eisel commented on pull request blender/blender#126874 2024-08-30 12:46:36 +02:00
Fix #126872: Cannot assign custom preview to node asset

Also, the current PR doesn't handle translation. Disabled hints should use RPT_()