Julian Eisel JulianEisel
  • Amsterdam
  • Asset system (development lead), UI (developer & module coordindator), VR (initial development).

  • Joined on 2013-12-12
Julian Eisel commented on pull request blender/blender#123982 2024-07-30 17:03:12 +02:00
macOS: Colored Titlebar and WM Client-Side Decorations API - GSoC 2024

The name suggests that this checks if the window has in fact global areas. What it actually checks if it should have them. Suggest WM_window_should_have_global_areas().

Julian Eisel commented on pull request blender/blender#123982 2024-07-30 17:03:11 +02:00
macOS: Colored Titlebar and WM Client-Side Decorations API - GSoC 2024

Not a big fan of naming this "CSD". I generally prefer avoiding abbreviations since they can be ambiguous (can mean different things depending on context). I also find that names can often be avoided and the intention/behavior can be described more directly, which makes the API more user friendly.

Julian Eisel pushed to main at blender/blender 2024-07-30 15:40:53 +02:00
00a8690637 Fix: UI: Python info shown in quick label tooltip for operator buttons
Julian Eisel pushed to main at JulianEisel/.profile 2024-07-30 15:21:14 +02:00
15faa17559 July 22 - 28
Julian Eisel commented on issue blender/blender#124161 2024-07-30 13:02:34 +02:00
Crash when interacting with window while blender is starting

As @Harley noted in blender/blender!124258:

This issue is fairly obscure, hard to reproduce, easy to avoid, and would have existed a long time.

So setting to normal priority.

Julian Eisel closed pull request blender/blender#118324 2024-07-30 11:58:58 +02:00
Gitea: Add field for release notes PR in PR template
Julian Eisel commented on pull request blender/blender#118324 2024-07-30 11:58:55 +02:00
Gitea: Add field for release notes PR in PR template

Closing this given the objection. Still nice to have some hint regarding the release notes there. But not worth keeping this PR open, we can always create a new one.

The PR [contributing page…

Julian Eisel approved blender/blender#125628 2024-07-30 11:23:57 +02:00
Fix unreported: Fix several poll functions succeeding on error or no return value

This does make sense to me, but would prefer if Campbell can have a look, since he understands possible implications more.

Julian Eisel pushed to main at blender/blender 2024-07-30 11:17:35 +02:00
7fcd4e2429 Fix #123327: Crash when operator with properties opens render window
Julian Eisel deleted branch temp-fix-screen-refresh-region-poll from JulianEisel/blender 2024-07-30 11:17:34 +02:00
Julian Eisel closed issue blender/blender#123327 2024-07-30 11:17:32 +02:00
Regression: ACCESS VIOLATION for operators using class properties
Julian Eisel merged pull request blender/blender#123385 2024-07-30 11:17:31 +02:00
Fix #123327: Crash when operator with properties opens render window
Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-07-26 18:40:36 +02:00
6dcb625b39 (Mostly broken) proof of concept to switch eraser/fill brush with tool
840e250ad7 WIP: Add fill tool back to toolbar
d0e2facb19 Merge branch 'main' into temp-brush-assets-gpencil-followups
945f7f5e23 Fix: Grease Pencil not visible when using compositor
b73d8595bb Cleanup: add missing cursor entries for Wayland
Compare 41 commits »
Julian Eisel commented on issue blender/blender#125387 2024-07-26 17:30:05 +02:00
Alpha Clip still visible in material settings when using Cycles render engine

Issues for the UI module are more related to the UI system itself. The UI module doesn't maintain the Cycles/EEVEE UIs.

Checked with Sergey, he suggests assigning this to the EEVEE/Viewport…

Julian Eisel commented on issue blender/blender#125387 2024-07-26 17:10:01 +02:00
Alpha Clip still visible in material settings when using Cycles render engine

Why is this assigned to the UI module? I'm not sure how that can help here.

Julian Eisel deleted branch temp-asset-representation-asset-data-variant from JulianEisel/blender 2024-07-26 15:55:23 +02:00
Julian Eisel merged pull request blender/blender#125494 2024-07-26 15:55:21 +02:00
Refactor: Use std::variant instead of union for asset data
Julian Eisel pushed to main at blender/blender 2024-07-26 15:55:20 +02:00
5aa0695d12 Refactor: Use std::variant instead of union for asset data
83649e2268 Merge branch 'main' into temp-asset-representation-asset-data-variant
f9810ce99c GPv3: LineArt: Baking operators
1da83ab046 GPv3: Duplicate active keys operator
cc28ad8dcf Grease Pencil: Remove legacy python API
ea254f64e3 Cleanup: Improve name of asset storage type
Compare 6 commits »