Rewrite of this task done after syncing with @jlampel at the Blender conference 2024-10-24. Ping @ideasman42
thank you for taking your time, I appreciate you continue improving UV editor and…
The Spin operator is not one of the transform operators. Incremental snapping in this case is a feature of Gizmo. It is not part of the operator.
This looks like a design issue. Should…
Thanks for the report. Not a bug I would say. I'm able to confirm the long waiting time but it compiled after some time. Wait for render kernels to load. Because interrupting the process…
one think to improve for gizmo is adding option to remove the lines when dragging gizmo axis. since using gizmo its already know where the direction to move , and it feel showing the lines…
The most important part I can control if the edge to be "Hard" or "Soft". this will make life easier. adding sharp edge and soft edge will be great step.
Blender 3.5 and still not been fix. is there plan to fix this issue ?