Do we have a stack where it crashes? I can't repro locally.
Seems ok here, building the kernels the first time takes forever though, i tested on this configuration
**System Information**
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics…
DDS export works? I'll be honest i only read the opening post, which mentioned neither import nor export.
import works, export we're trying to rely as much as possible on OpenImageIO which…
using -Wundef compiler attribute.
-> using the -Wundef compiler attribute.
This is extra lines of code in this file, but is not being edited that often.
weird sentence, comment works just as well without it, so we can probably remove it?
maybe move this directly below the license header so the origin and license information are near each other.
It's been a while since i validated this doesn't break anything for x64, so once main gets merged i'll do one final pass, and then this should be ready to go from my end as well.
looks like the assets folder got fixed while i was testing, so that feedback can be ignored, the noise i'd still like to see addressd
doing the update_code/code_update
tries to update the assets folder, previously this updated only things in git, and left all svn data alone, so assets would be skipped.