Ray molenkamp LazyDodo
  • Joined on 2014-10-02
Ray molenkamp approved blender/blender#128588 2024-10-07 14:51:43 +02:00
Build: Move WIX installer files to release/windows/installer_wix

accepted, tentative on someone testing it and making sure the installer looks ok (think it's picky on the bitmap resolution as long as those didn't change, we should be fine) but it'll likely be a bit before i have a time slot to look at this.

Ray molenkamp commented on pull request blender/blender#128588 2024-10-07 14:47:04 +02:00
Build: Move WIX installer files to release/windows/installer_wix

oh yeah, that's pure release management, there's no reason the platform module needs to be involved in any artistic choices

Ray molenkamp commented on issue blender/blender#128621 2024-10-05 15:32:33 +02:00
Design for popup after crash

it's whatever you want it to be, the client side will be the same as what chrome uses, which in their case is completely silent.

Ray molenkamp commented on issue blender/blender#128621 2024-10-05 08:27:39 +02:00
Design for popup after crash

Other features (E.g. Adding a button to open a file explorer that goes straight to the crash log file) may be more difficult.

I may have miscommunicated that ,adding a basic popup is easy no…

Ray molenkamp approved blender/blender#128600 2024-10-04 17:02:01 +02:00
Build: Fix x64 libraries used by lib_update.cmd on WoA

can't test this, but looks sane.

Ray molenkamp approved blender/blender#128485 2024-10-03 22:53:52 +02:00
Fix: Proper forward declaration for friend class

can confirm this gets rid of the warning.

Ray molenkamp approved blender/blender#128556 2024-10-03 21:07:02 +02:00
Build: Copy tests manifests instead of install

validated both the msbuild and ninja generators, seems to do the trick!

Ray molenkamp commented on issue infrastructure/blender-projects-platform#125 2024-10-03 16:11:29 +02:00
Gitea: Guard against unknown submodule hashes

some googling brought me https://github.com/rodrigo-lima/submodule_checker

  • this looks pretty close to what we are looking for
  • Last commit: 10 years ago

sooo.... it may need a little work

Ray molenkamp commented on issue blender/blender#128502 2024-10-02 22:46:11 +02:00
TBBmalloc: skip allocation functions replacement in ucrtbase.dll: unknown prologue for function _msize

Not going to happen today, but this seems like a known issue in TBB

https://github.com/oneapi-src/oneTBB/pull/1478

I'll try to get a patched version of this library for @guishe to try in the…

Ray molenkamp commented on pull request blender/blender#128436 2024-10-01 20:35:11 +02:00
GHOST: Declare AmdPowerXpressRequestHighPerformance

We could check with @salipour if it's required or not

Ray molenkamp commented on pull request blender/blender#128436 2024-10-01 18:15:50 +02:00
GHOST: Declare AmdPowerXpressRequestHighPerformance

While i don't have to hardware to test, the export seems to be there

image

Ray molenkamp commented on pull request blender/blender#126518 2024-10-01 17:49:39 +02:00
Build: Hide PugiXML symbols from MaterialX on Linux

Windows I have not tested yet.

symbols are hidden by default, and even if they were leaking the OS loader knows to look for symbol A in library B.dll, It won't go, oh C.dll has it, "i guess…

Ray molenkamp pushed to main at blender/blender 2024-10-01 17:46:09 +02:00
042e3b2452 deps: fix build error on windows
Ray molenkamp commented on pull request blender/blender#128436 2024-10-01 16:03:26 +02:00
GHOST: Declare AmdPowerXpressRequestHighPerformance

@blender-bot package windows-amd64

Ray molenkamp commented on pull request blender/blender#128261 2024-09-27 18:57:14 +02:00
GPU: Add GLSL preprocessor

#include <string> for std::getline

Ray molenkamp commented on pull request blender/blender#128261 2024-09-27 18:46:37 +02:00
GPU: Add GLSL preprocessor
Ray molenkamp commented on pull request infrastructure/blender-open-data#101874 2024-09-27 18:15:35 +02:00
Fix #101873: wmic not found on insider builds of Windows 11

This whole thing is not a hill to die on for me, either way is fine, the argument about a dummy wmic eventually popping up is a valid concern, so lets just go with what you have now, and if people…

Ray molenkamp commented on pull request blender/blender#128254 2024-09-27 17:39:32 +02:00
Vulkan: Store pipeline cache in versioned folder

but should not be considered a shader cache. What is part of this cache isn't specified.

Yeah i think i may understand where my confusion came from:

164: WARN (gpu.vulkan):…
Ray molenkamp commented on pull request blender/blender#128254 2024-09-27 16:28:41 +02:00
Vulkan: Store pipeline cache in versioned folder

While having the blender version in there is without a doubt a step in the right direction, and would cover the people running the official releases of blender, it does feel it'll punish the…