Lowell Camp Lolwel21
  • Joined on 2017-06-22
Lowell Camp commented on issue blender/blender#120403 2024-06-24 22:02:05 +02:00
NPR Design

Getting a mask for casted self-shadows only (without shadows casted by other objects) would be too costly performance and memory-wise, since it would require a separate shadow map for each…

Lowell Camp commented on pull request blender/blender#113658 2024-05-28 21:11:22 +02:00
Asset Browser: Add pre+post handlers to asset drag & drop

One drag/drop specific use case I’ve wanted is the ability to apply custom or asset-specific snapping behavior when dragging an asset in from the browser.

For example, when dragging a cabinet…

Lowell Camp commented on issue blender/blender#103546 2024-04-20 04:34:42 +02:00
Objects linked from Asset Library ignore relative path preference

Since 3.6 there's a Relative Path option per asset library, see https://developer.blender.org/docs/release_notes/3.6/pipeline_assets_io/#assets. So I'll consider this closed (this has never…

Lowell Camp commented on issue blender/blender#103546 2024-03-08 21:36:21 +01:00
Objects linked from Asset Library ignore relative path preference

As a user with multiple computers (laptop + desktop) with differing operating systems, absolute paths are difficult to deal with. If I want to be able to open a Blender file on both my computers,…