Update:
- Wrote proper commit message
- Converted compressor tool to C++ IO to get RAII instead of copy-pasting
fclose
over and over. - Added SPDX header.
@blender-bot package
Checking the build log, seems it's not installing
.zst
files for.fatbin
andhipfb
.
In the ongoing build? My initial commit was missing those, but now they should be included.
We could change
path_read_binary
andpath_read_text
to automatically work with compressed files by checking for the existence of a file with.zst
extension, and if not trying to read it…
I recently came across this paper: https://research.nvidia.com/labs/rtr/approximate-mie/
Might make sense to implement that as well?
Just checked, it looks like the OneAPI dynamic library just exposes six functions with C linking? That seems like it should be very simple to dynamically load at runtime. I don't have hardware to…
Would it be possible to use dlopen
or similar to load the OneAPI library at runtime?
Hm, true. I'll put something together tomorrow, I think getting it into 4.2 is very doable.
Do we even need a separate script/executable? We could just build the zstd binary as part of the precompiled libraries and invoke that.
I think requiring the zstd binary as a build dependency…
Hm, that zstd result seems strange to me.
I just downloaded 4.3.0 nightly for Linux and checked, and I get:
- Uncompressed: 391MB
- zstd, default: 104MB
- zstd level 19: 70MB
- lzma…
Update:
- Fix property capitalization
- Add preset support
- Add presets for all CIE illuminants
- Improve comments
- Support
prop_data_path
inUI_OT_eyedropper_color
- Add eyedropper…