Lukas Stockner LukasStockner
  • Joined on 2013-12-26
Lukas Stockner pushed to main at blender/blender-developer-docs 2024-07-01 15:58:25 +02:00
e35929e2ee 4.3: Principled BSDF Diffuse Roughness
Lukas Stockner deleted branch principled-diffuse-roughness from LukasStockner/blender 2024-07-01 15:49:31 +02:00
Lukas Stockner pushed to main at blender/blender 2024-07-01 15:49:28 +02:00
87159b2871 Cycles: Add Diffuse Roughness option to Principled BSDF
Lukas Stockner merged pull request blender/blender#123616 2024-07-01 15:49:27 +02:00
Cycles: Add Diffuse Roughness option to Principled BSDF
Lukas Stockner pushed to principled-diffuse-roughness at LukasStockner/blender 2024-07-01 15:48:43 +02:00
08260111eb Animation data versioning
Lukas Stockner pushed to principled-diffuse-roughness at LukasStockner/blender 2024-07-01 14:15:05 +02:00
92045a7c21 Clamp multiscattering albedo
8e7a561f03 Cycles: Add Diffuse Roughness option to Principled BSDF
bf3dd9a743 Anim: add type assertion to graph editor function
dc2fa02f00 Cleanup: Anim, add documentation to Binding::name_without_prefix()
df0ca5382c Merge branch 'blender-v4.2-release'
Compare 443 commits »
Lukas Stockner pushed to blender-v4.2-release at blender/blender 2024-07-01 13:58:37 +02:00
f2215d7564 Fix: safe_normalize() not defined for float2 on Metal
Lukas Stockner pushed to blender-v4.2-release at blender/blender 2024-07-01 13:57:51 +02:00
1b09654530 Fix and test direction_to_fisheye_lens_polynomial
Lukas Stockner commented on pull request blender/blender#123932 2024-07-01 13:53:08 +02:00
Add round-trip tests for *_to_direction functions and fix some of them

Hmm, I'd keep the explicit make_floatX for now.

Lukas Stockner pushed to main at LukasStockner/.profile 2024-07-01 00:46:52 +02:00
b6c4848609 Update reports/2024.md
Lukas Stockner commented on pull request blender/blender#123932 2024-06-30 23:46:26 +02:00
Add round-trip tests for *_to_direction functions and fix some of them

Yeah, also fine.

Lukas Stockner suggested changes for blender/blender#123932 2024-06-30 22:38:15 +02:00
Add round-trip tests for *_to_direction functions and fix some of them

Generally looks fine.

Lukas Stockner commented on pull request blender/blender#123932 2024-06-30 22:38:14 +02:00
Add round-trip tests for *_to_direction functions and fix some of them

This (incl. the line above) could also be simplified to

Lukas Stockner commented on pull request blender/blender#123932 2024-06-30 22:38:13 +02:00
Add round-trip tests for *_to_direction functions and fix some of them

Nitpick: sqr(dir.y) + sqr(dir.z).

Lukas Stockner commented on pull request blender/blender#123046 2024-06-30 22:22:55 +02:00
Cycles: add Central Cylindrical Panoramic camera model

@softyoda, just checking what the status here is. If you don't mind, I can make the remaining few changes as well.

Lukas Stockner approved blender/blender#123911 2024-06-28 20:38:23 +02:00
Cycles: Update device entries more often

There's a comment about this not being done more often due to OpenCL stability, so I think we're safe now to change this 😄

Lukas Stockner merged pull request blender/blender#123737 2024-06-28 20:33:48 +02:00
Fix and test direction_to_fisheye_lens_polynomial
Lukas Stockner pushed to main at blender/blender 2024-06-28 20:33:36 +02:00
fe54824f24 Fix and test direction_to_fisheye_lens_polynomial