Lukas Stockner LukasStockner
  • Joined on 2013-12-26
Lukas Stockner commented on pull request blender/blender#119869 2024-06-16 15:46:51 +02:00
Render: allow to select an entire collection to set the focal point in the Depth of Field settings in the Camera properties

There's a bunch of duplication here compared to the focus-on-object case. I think we could just have two branches to find pos and then share the rest of the code?

Lukas Stockner commented on pull request blender/blender#119869 2024-06-16 15:46:50 +02:00
Render: allow to select an entire collection to set the focal point in the Depth of Field settings in the Camera properties

No need to do this so explicitly, doing pos / count below should automatically perform the cast and apply to all components.

Lukas Stockner commented on pull request blender/blender#119869 2024-06-16 15:46:49 +02:00
Render: allow to select an entire collection to set the focal point in the Depth of Field settings in the Camera properties

pos += transform_get_column(&dofmat, 3); should work fine here, no need for an intermediate variable or componentwise addition.

Lukas Stockner commented on pull request blender/blender#119869 2024-06-16 15:46:48 +02:00
Render: allow to select an entire collection to set the focal point in the Depth of Field settings in the Camera properties

I think using coll.all_objects here removes the need to recurse over child collections, so this could just be done in blender_camera_focal_distance.

Lukas Stockner commented on pull request blender/blender#119869 2024-06-16 15:46:47 +02:00
Render: allow to select an entire collection to set the focal point in the Depth of Field settings in the Camera properties

Instead of hiding the UI elements here, I think it would be better to disable (gray out) the unavailable ones.

Lukas Stockner approved blender/blender#123267 2024-06-16 13:27:40 +02:00
Fix #123249: Orthographic DOF is influenced by near clip

Cycles also seems fine to me, but I don't know what the policy on compatibility is here. Personally, I think it's fine to just fix it.

Lukas Stockner commented on issue blender/blender#122990 2024-06-16 03:44:58 +02:00
Color management: Easy way to define white point

I've implemented an initial version of this in !123278, no support for color picker yet.

Lukas Stockner created pull request blender/blender#123278 2024-06-16 03:43:18 +02:00
Color management: Support white balance as part of the display transform
Lukas Stockner pushed to white-balance at LukasStockner/blender 2024-06-16 03:37:06 +02:00
3bf3638fd0 Color management: Support white balance as part of the display transform
Lukas Stockner created branch white-balance in LukasStockner/blender 2024-06-16 03:36:11 +02:00
Lukas Stockner pushed to white-balance at LukasStockner/blender 2024-06-16 03:36:11 +02:00
8e5ab68209 Color management: Support white balance as part of the display transform
d0f0e38bf2 Merge branch 'blender-v4.2-release'
e118fe6e47 Cycles: Fix directional artifacts in blue noise sampling pattern
b48370b62d Merge branch 'blender-v4.2-release'
b11d8d2e74 Fix #121559: bad node tree zone visibility with frames
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Lukas Stockner commented on pull request blender/blender#123267 2024-06-15 22:14:24 +02:00
Fix #123249: Orthographic DOF is influenced by near clip

I feel like we should just remove the translation in projection_orthographic instead of explicitly undoing it here.

Lukas Stockner pushed to main at blender/blender 2024-06-15 22:07:02 +02:00
d0f0e38bf2 Merge branch 'blender-v4.2-release'
e118fe6e47 Cycles: Fix directional artifacts in blue noise sampling pattern
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Lukas Stockner deleted branch blue-seed from LukasStockner/blender 2024-06-15 22:05:32 +02:00
Lukas Stockner pushed to blender-v4.2-release at blender/blender 2024-06-15 22:05:30 +02:00
e118fe6e47 Cycles: Fix directional artifacts in blue noise sampling pattern
Lukas Stockner merged pull request blender/blender#123274 2024-06-15 22:05:30 +02:00
Cycles: Fix directional artifacts in blue noise sampling pattern
Lukas Stockner commented on pull request blender/blender#123274 2024-06-15 21:59:49 +02:00
Cycles: Fix directional artifacts in blue noise sampling pattern

The rather boring outcome of an interesting investigation 😄

Before realizing the problem, I tested a number of other approaches:

  • "Tweak": The tweak mentioned in footnote 5 of @nathanvegd…
Lukas Stockner created pull request blender/blender#123274 2024-06-15 21:49:36 +02:00
Cycles: Fix directional artifacts in blue noise sampling pattern
Lukas Stockner created branch blue-seed in LukasStockner/blender 2024-06-15 21:47:43 +02:00
Lukas Stockner pushed to blue-seed at LukasStockner/blender 2024-06-15 21:47:43 +02:00
2708092af6 Cycles: Fix directional artifacts in blue noise sampling pattern
b11d8d2e74 Fix #121559: bad node tree zone visibility with frames
a6628fc299 Fix #123255: flickering background in node tree zones
50c5771a77 Build: rebuild OSL (update LFS), resolve LLVM linking error
2cccc941a8 Build: rebuild OSL (update LFS)
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