Block a user
Cycles: Only store per-pixel seed for vertex color baking
Cycles: Implement blue-noise dithered sampling
Found the issue: During viewport navigation, the number of samples would be set to 4 even if the configured number was lower. In this case, the configured number was 1, so `blue_noise_sequence_leng…
c38b711c48
Merge branch 'blender-v4.2-release'
a4d933e93e
Cycles: Clamp sample number during viewport navigation to max samples
15b5651712
Fix/workaround linker issues of blender_test on Linux
Cycles: Only store per-pixel seed for vertex color baking
9c3e3bed31
Only use seed pass for vertex baking
4a90939789
Introduce separate Seed pass
f769dc940f
Remove seed from BakePrimitive pass
5891a73785
Merge branch 'blender-v4.2-release'
27ec99c568
Cycles: Fix building without OpenImageDenoise
Cycles: Implement blue-noise dithered sampling
I was using CPU on Mac, also can't reproduce with GPU, maybe something platform-related.
I downloaded the latest build from the website, loaded factory settings, loaded all_light_types.ble…
Cycles: Implement blue-noise dithered sampling
I see weird artifacts with Automatic or Blue-Noise (First) when navigating in the viewport with 1spp, viewed relatively close. This is the all_light_types regression file.
Hm, I can't…
5891a73785
Merge branch 'blender-v4.2-release'
27ec99c568
Cycles: Fix building without OpenImageDenoise
74224b25a5
GPU: Add GPU_shader_batch_create_from_infos
939e4b2efc
Core: Change portable install folder to portable/
dea5db7e70
Fix: EEVEE-Next: Firefly caused by denoising shiny surfaces
Render difference with big quad light and ray visibility
Render difference with big quad light and ray visibility
Given the number of changes made to shading since 2.79, I don't think this ticket is realistically actionable anymore.
Crushed Velvet Eevee render problems in Cycles