Lukas Stockner LukasStockner
  • Joined on 2013-12-26
Lukas Stockner pushed to main at blender/blender 2024-06-05 02:29:59 +02:00
5246fb5a57 Cycles: Implement blue-noise dithered sampling
Lukas Stockner merged pull request blender/blender#118479 2024-06-05 02:29:58 +02:00
Cycles: Implement blue-noise dithered sampling
Lukas Stockner pushed to blue-noise-dithered at LukasStockner/blender 2024-06-05 02:22:38 +02:00
86fe14f839 Bump tests for subsurface changes
38c0eea557 Add versioning to continue using Tabulated Sobol for existing files
dc4718aebb Fix enum default
f09b5d512e Use dimension offset to scramble subsurface random walk instead
572b43002e Rename rng_hash to rng_pixel
Compare 109 commits »
Lukas Stockner pushed to main at blender/blender-test-data 2024-06-05 02:21:38 +02:00
dcdda07d27 Cycles: Update tests due to sampling changes for random walk subsurface
Lukas Stockner commented on pull request blender/blender#118479 2024-06-05 02:20:05 +02:00
Cycles: Implement blue-noise dithered sampling

I'm not sure why some of the non-SSS tests are failing, it's not obvious which changes are responsible for that. The noise differences look fine though. Should be ok to just update them.

Looks…

Lukas Stockner pushed to main at blender/blender 2024-06-04 02:01:53 +02:00
e8c83aed17 Cleanup: Formatting
Lukas Stockner closed issue blender/blender#98930 2024-06-04 02:00:00 +02:00
Area Light Leave light border traces on surfaces (less noticable on CPU)
Lukas Stockner commented on issue blender/blender#98930 2024-06-04 01:59:56 +02:00
Area Light Leave light border traces on surfaces (less noticable on CPU)

Fixed by fbc770d58bca8343a5e22999729e1a108b3ddf8a.

Lukas Stockner deleted branch small-area-light from LukasStockner/blender 2024-06-04 01:58:49 +02:00
Lukas Stockner merged pull request blender/blender#122323 2024-06-04 01:58:34 +02:00
Cycles: Various fixes for small area lights
Lukas Stockner pushed to main at blender/blender 2024-06-04 01:58:02 +02:00
fbc770d58b Cycles: Fallback to area PDF when spherical rectangles are too small
a5dc233aa2 Cycles: Tweak area light sampling to improve numerical robustness
Compare 2 commits »
Lukas Stockner closed issue blender/blender#69535 2024-06-04 01:58:01 +02:00
CPU + GPU render precision differences for small, far away area light
Lukas Stockner commented on pull request blender/blender#122323 2024-06-04 01:51:02 +02:00
Cycles: Various fixes for small area lights

Thanks for the review! I'll integrate the two comments, split the changes into two commits and push them. Let's hope Gitea figures out how it's connected. Test files are coming tomorrow.

Lukas Stockner deleted branch oidn-custom-weights from LukasStockner/blender 2024-06-04 01:22:59 +02:00
Lukas Stockner pushed to main at blender/blender 2024-06-04 01:22:56 +02:00
0566bf11b3 Cycles: Add debugging option to load custom OIDN weights
Lukas Stockner merged pull request blender/blender#122591 2024-06-04 01:22:56 +02:00
Cycles: Add debugging option to load custom OIDN weights
Lukas Stockner commented on pull request blender/blender#118479 2024-06-04 01:20:22 +02:00
Cycles: Implement blue-noise dithered sampling
  • Using the Hilbert curve for sampling to avoid directional bias in the noise distribution: Works in initial tests, but needs to be cleaned up. I'd do that as a follow-up PR.

With a…

Lukas Stockner created branch blue-slowhash in LukasStockner/blender 2024-06-04 01:07:34 +02:00
Lukas Stockner pushed to blue-slowhash at LukasStockner/blender 2024-06-04 01:07:34 +02:00
72bb5ebde7 TEMP Use slow high-quality hash for blue-noise
Lukas Stockner commented on pull request blender/blender#118479 2024-06-04 00:39:13 +02:00
Cycles: Implement blue-noise dithered sampling

Thanks, fixed.