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WIP: Cycles: Rework Principled BSDF Clearcoat
a42da79bc1
Fix Eevee
9b1861880b
Format
9d9f6d0f0d
Add versioning for Principled BSDF coat
c4da4c65ff
Remove hardcoded 0.25 clearcoat weight multiplier
35764dd5a0
Switch clearcoat from GTR1 to GGX
Lukas Stockner
created branch clearcoat-principled in LukasStockner/blender
2023-08-10 10:15:32 +02:00
WIP: Cycles: Tweak Principled BSDF Subsurface parameters
Lukas Stockner
created branch subsurface-principled in LukasStockner/blender
2023-08-10 08:20:37 +02:00
4c4e17c89b
Cycles: Tweak Principled BSDF Subsurface parameters
d6b6e5d42c
Format
Cycles: Rework component layering in Principled BSDF
Yep, resolved now. I had tried to find a way to not repeat the stack popping code, but didn't come up with anything.
Cycles: Rework component layering in Principled BSDF
In the regression tests, render passes specular direct seems wrong, there is a checker texture visible in that pass.
I've improved the color pass now by extending and improving the precomputed…
86100d921b
Address review comments
6b1adc4926
Remove now-unused special OSL closure
6466963836
Improve albedo estimation for rough microfacet closures with Fresnel
Cycles: Rework component layering in Principled BSDF
b03eb9e77a
Swap order of sheen and clearcoat
868cd10d8d
Use precomputed albedo for IOR-based generalized Schlick reflection
ff7a723df4
Implement layering in Principled BSDF
d5af31640f
Implement layer() in OSL
42cfc09a3b
Remove Principled Diffuse closure
Lukas Stockner
created branch layering-principled in LukasStockner/blender
2023-08-07 01:23:16 +02:00
cc34a0ae2e
EEVEE-Next: Irradiance Volume: Allow object copy
453cc9b84a
EEVEE-Next: Irradiance Pool Size
5d2e351baf
EEVEE-Next: Irradiance Grid Compositing
5ac026c23a
EEVEE-Next: Irradiance Volume validity weighting
8b8fe49d34
License headers: add SPDX-FileCopyrightText
Cycles: new Microfacet-based Hair BSDF with elliptical cross-section support
Overall looks great, just a few notes from a first pass.
Cycles: new Microfacet-based Hair BSDF with elliptical cross-section support
Not sure if we need this yet, custom1
and custom2
should be enough?
Cycles: new Microfacet-based Hair BSDF with elliptical cross-section support
Doesn't appear to be used?