Lukas Tönne LukasTonne
Lukas Tönne pushed to gp3-fill-tool at LukasTonne/blender 2024-04-24 20:11:13 +02:00
85a51915a1 Utility class to reduce repeated image buffer acquisition and deduplicate code.
Lukas Tönne pushed to gp3-fill-tool at LukasTonne/blender 2024-04-24 19:00:10 +02:00
de76e5f59d Merge branch 'main' into gp3-fill-tool
badec4fc39 Fix: Assert reading light cache texture after recent changes
c60a1006e5 Asset Shelf: Add asset shelf region to image editor
13ae2e613e Fix #117721: GPv3: write to vertex and fill color attributes
1420c7bc60 Fix: Crash when ViewLayer.active_collection is invalid in blend file
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Lukas Tönne pushed to main at blender/blender 2024-04-24 17:47:34 +02:00
13ae2e613e Fix #117721: GPv3: write to vertex and fill color attributes
Lukas Tönne deleted branch fix-gp-vertex-color-draw from LukasTonne/blender 2024-04-24 17:47:33 +02:00
Lukas Tönne closed issue blender/blender#117721 2024-04-24 17:47:32 +02:00
GPv3: Color attribute for fill materials not used or rendered
Lukas Tönne merged pull request blender/blender#121028 2024-04-24 17:47:30 +02:00
Fix #117721: GPv3: write to vertex and fill color attributes
Lukas Tönne commented on pull request blender/blender#121028 2024-04-24 16:26:08 +02:00
Fix #117721: GPv3: write to vertex and fill color attributes

Note: don't forget to enable render mode, or the custom vertex/fill colors will not show up in the viewport!

Lukas Tönne created pull request blender/blender#121028 2024-04-24 16:18:41 +02:00
Fix #117721: GPv3: write to vertex and fill color attributes
Lukas Tönne pushed to fix-gp-vertex-color-draw at LukasTonne/blender 2024-04-24 16:17:17 +02:00
7845f5ae4c Fix #117721: GPv3: write to vertex and fill color attributes.
bc9ebd72d9 Fix #120926: GPv3: Separate operator crashing because of missing layer
9193f4554c Cleanup: Move more PBVH API functions to C++ namespace
a4073563c8 Cleanup: Use references for sculpt undo and restore functions
60c0954edf Cleanup: Remove unnecessarily specific assert message
Compare 10 commits »
Lukas Tönne created branch fix-gp-vertex-color-draw in LukasTonne/blender 2024-04-24 16:17:17 +02:00
Lukas Tönne pushed to main at blender/blender 2024-04-24 15:31:47 +02:00
3fac9df65f Fix #113925: GPv3: eval_frame needs to be updated for modifier result
Lukas Tönne deleted branch fix-gp-eval-frame from LukasTonne/blender 2024-04-24 15:31:46 +02:00
Lukas Tönne closed issue blender/blender#113925 2024-04-24 15:31:45 +02:00
GPv3: Delete Geometry - viewport doesn't show the correct layer evaluated on file opening
Lukas Tönne merged pull request blender/blender#121022 2024-04-24 15:31:43 +02:00
Fix #113925: GPv3: eval_frame needs to be updated for modifier result
Lukas Tönne created pull request blender/blender#121022 2024-04-24 14:52:19 +02:00
Fix #113925: GPv3: eval_frame needs to be updated for modifier result
Lukas Tönne pushed to fix-gp-eval-frame at LukasTonne/blender 2024-04-24 14:51:41 +02:00
17978db160 Fix #113925: GPv3: eval_frame needs to be updated for modifier result.
bc9ebd72d9 Fix #120926: GPv3: Separate operator crashing because of missing layer
9193f4554c Cleanup: Move more PBVH API functions to C++ namespace
a4073563c8 Cleanup: Use references for sculpt undo and restore functions
60c0954edf Cleanup: Remove unnecessarily specific assert message
Compare 10 commits »
Lukas Tönne created branch fix-gp-eval-frame in LukasTonne/blender 2024-04-24 14:51:41 +02:00
Lukas Tönne pushed to main at blender/blender 2024-04-24 14:08:56 +02:00
bc9ebd72d9 Fix #120926: GPv3: Separate operator crashing because of missing layer