Lukas Tönne LukasTonne
Lukas Tönne created branch gp3-sculpt-tools in LukasTonne/blender 2024-03-12 11:26:07 +01:00
Lukas Tönne deleted branch gp3-sculpt-tool-tint from LukasTonne/blender 2024-03-12 11:25:58 +01:00
Lukas Tönne pushed to gp3-sculpt-tool-tint at LukasTonne/blender 2024-03-12 10:52:03 +01:00
Lukas Tönne created branch gp3-sculpt-tool-tint in LukasTonne/blender 2024-03-12 10:52:03 +01:00
Lukas Tönne pushed to socket-type-inference at LukasTonne/blender 2024-03-12 10:49:39 +01:00
243e400c07 Use interface variables for the group input/output nodes.
f6cc0d9a88 Merge branch 'main' into socket-type-inference
692de6d380 GHOST/Wayland: copy & paste image to clipboard support
fff99c2e62 Merge branch 'blender-v4.1-release'
dd42a9718d Cleanup: format
Compare 67 commits »
Lukas Tönne commented on pull request blender/blender#119303 2024-03-12 10:44:02 +01:00
GPv3: Fill texture coordinates system

I think the multi-line version is fine, no need to make this more compact.

That being said, I'm not really sure what happens when you multiple a 2x2 with a 3x2 matrix. The first matrix would need…

Lukas Tönne pushed to gp3-sculpt-mode at LukasTonne/blender 2024-03-12 09:50:07 +01:00
bcab5c1a8e Revert clang formatting fuckups.
Lukas Tönne pushed to gp3-sculpt-mode at LukasTonne/blender 2024-03-12 09:45:59 +01:00
ad3befa8c7 Merge branch 'main' into gp3-sculpt-mode
692de6d380 GHOST/Wayland: copy & paste image to clipboard support
fff99c2e62 Merge branch 'blender-v4.1-release'
dd42a9718d Cleanup: format
8c276cb073 Merge branch 'blender-v4.1-release'
Compare 26 commits »
Lukas Tönne suggested changes for blender/blender#118739 2024-03-12 08:23:22 +01:00
GPv3: Build Modifer migration
Lukas Tönne commented on pull request blender/blender#118739 2024-03-12 08:23:21 +01:00
GPv3: Build Modifer migration

Should this be previous_drawing.strokes()? Otherwise looks like previous_drawing is unused. But that's also the previous frame, rather than the "original" (unmodified) drawing, which is what i think the GPv2 build modifier did?

Lukas Tönne deleted branch fix-curve-to-mesh-dvert-attributes from LukasTonne/blender 2024-03-11 20:52:28 +01:00
Lukas Tönne pushed to main at blender/blender 2024-03-11 20:52:28 +01:00
054ef616ce Fix #117997: Crash trying to copy vertex group attributes as spans
Lukas Tönne closed issue blender/blender#117997 2024-03-11 20:52:27 +01:00
GPv3+GeoNode: Crashes if points were assigned to a Vertex Group
Lukas Tönne merged pull request blender/blender#119212 2024-03-11 20:52:25 +01:00
Fix #117997: Crash trying to copy vertex group attributes as spans
Lukas Tönne pushed to gp3-sculpt-mode at LukasTonne/blender 2024-03-11 19:40:53 +01:00
ab4f8e28f9 Merge branch 'main' into gp3-sculpt-mode
23ebc45f70 WM: Add dynamic callback version of operator "depends on cursor" flag
b33ec06283 Merge branch 'blender-v4.1-release'
bca31c3846 Fix: handle cyclic links when detecting dangling reroutes
e0ba5b3cad Merge branch 'blender-v4.1-release'
Compare 21 commits »
Lukas Tönne commented on pull request blender/blender#118739 2024-03-11 19:31:47 +01:00
GPv3: Build Modifer migration

It uses gpf_orig to get the number of original strokes to cut from the beginning. This is set to the unmodified data before modifier eval (gpencil_copy_structure_for_eval).

To get the…

Lukas Tönne created pull request blender/blender#119338 2024-03-11 18:32:07 +01:00
GPv3 sculpt mode
Lukas Tönne pushed to gp3-sculpt-mode at LukasTonne/blender 2024-03-11 18:28:20 +01:00
4ba9e87477 Added context mode for grease pencil sculpt.
Lukas Tönne pushed to gp3-sculpt-mode at LukasTonne/blender 2024-03-11 17:47:48 +01:00
6abd088d02 Custom poll function for the sculpt toggle operator to allow GP obejcts.
Lukas Tönne pushed to gp3-sculpt-mode at LukasTonne/blender 2024-03-11 17:36:07 +01:00
a497064f32 Add object type checks in OB_MODE_SCULPT for Mesh vs. GreasePencil.