Lukas Tönne LukasTonne
Lukas Tönne pushed to socket-type-inference at LukasTonne/blender 2024-03-11 16:17:23 +01:00
945bb8ce12 new interface.
Lukas Tönne created branch gp3-sculpt-mode in LukasTonne/blender 2024-03-11 15:32:43 +01:00
Lukas Tönne pushed to gp3-sculpt-mode at LukasTonne/blender 2024-03-11 15:32:43 +01:00
92f6ba5a5f Merge branch 'blender-v4.1-release'
c388ed1e53 Fix #118709: Crash in OIDN GPU detection for unsupported HIP device
771538f362 Fix: GPv3: Eraser used wrong layer index
d6d768bc65 Merge branch 'blender-v4.1-release'
972087ed58 Fix: Linux libraries have files stored as LFS that shouldn't be
Compare 10 commits »
Lukas Tönne pushed to socket-type-inference at LukasTonne/blender 2024-03-11 14:49:00 +01:00
23c03502fa More constraints for field inference.
Lukas Tönne pushed to main at blender/blender 2024-03-11 12:50:33 +01:00
f04bf1694f Fix #118509: Make sure to use valid indices in frame maps
Lukas Tönne closed issue blender/blender#118509 2024-03-11 12:50:32 +01:00
GPv3: Keyframes deleted on move and then crash
Lukas Tönne deleted branch fix-gp3-frame-transform-crash from LukasTonne/blender 2024-03-11 12:50:31 +01:00
Lukas Tönne merged pull request blender/blender#119207 2024-03-11 12:50:29 +01:00
Fix #118509: Make sure to use valid indices in frame maps
Lukas Tönne commented on issue blender/blender#119319 2024-03-11 12:45:18 +01:00
GPv3: Erasing stroke from dash modifier changes caps of adjacent strokes

Looks like evaluated strokes are used in draw mode, which is not the case for legacy GP

The eraser works on the base strokes (unmodified), but it copies most curve attributes from the…

Lukas Tönne pushed to socket-type-inference at LukasTonne/blender 2024-03-11 12:20:43 +01:00
52d7ffcd70 Merge branch 'main' into socket-type-inference
dbce0c3183 Cleanup: format
ce58a69313 GPv3: Deselect newly drawn strokes
af6d09b439 Fix: GPv3: Armature modifier crash when vertex groups are empty
5bb1c07fea Merge branch 'blender-v4.1-release'
Compare 23 commits »
Lukas Tönne pushed to fix-curve-to-mesh-dvert-attributes at LukasTonne/blender 2024-03-11 12:17:17 +01:00
84194aadb5 Merge branch 'main' into fix-curve-to-mesh-dvert-attributes
dbce0c3183 Cleanup: format
ce58a69313 GPv3: Deselect newly drawn strokes
Compare 3 commits »
Lukas Tönne closed issue blender/blender#113146 2024-03-11 12:16:12 +01:00
Geometry Nodes: ASAN error when running subdivide operator repeatedly
Lukas Tönne commented on issue blender/blender#113146 2024-03-11 12:16:08 +01:00
Geometry Nodes: ASAN error when running subdivide operator repeatedly

Yeah, can't repro any more, will assume this is fixed.

Lukas Tönne commented on pull request blender/blender#119303 2024-03-11 12:09:17 +01:00
GPv3: Fill texture coordinates system

If i'm not mistaken this is the Moore-Penrose pseudo inverse? Would be good to mention this name as a search term for others.

Lukas Tönne commented on pull request blender/blender#119303 2024-03-11 12:09:16 +01:00
GPv3: Fill texture coordinates system

I think the convention is to use tex for textures and text for, well, text. texmat etc. is more consistent with other parts of Blender.