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WIP: GPv3: Conversion code for remaining modifiers
Lukas Tönne
created branch gp3-modifier-conversion-all in LukasTonne/blender
2024-02-20 17:01:24 +01:00
447bb9a4b9
Cleanup: Move BKE_writeavi.h to C++ and rename to BKE_writemovie.hh
148cad93e3
BLI: simplify creating index masks from group ids
f09c7dc4ba
Video: Remove non-ffmpeg AVI support
6d88285cd2
Merge branch 'blender-v4.1-release'
f5151bbbeb
Fix #118116: Only hide solid mesh if overlays are enabled
2fb1c5d4b7
progress
f1f9d5e3b6
Merge branch 'main' into gp3-time-offset-modifier
2a7fcf2cfd
Fix #118489: Use zero scale default since it's used as an offset.
d1a9c2f650
Fix: Metal: EEVEE Next viewport motion blur
c958910e54
UV: support changing the opacity of the UV stretching overlay
GPv3: Keyframes deleted on move and then crash
Lukas Tönne
deleted branch gp3-convert-tint-modifier from LukasTonne/blender
2024-02-20 12:32:37 +01:00
GPv3: Conversion function for the tint modifier
GPv3 Offset modifier wrong initial scale values
Crash when debugging under Wayland
Geometry Nodes: simulation crashes when "Cache" option is disabled
2754f2677f
Merge branch 'main' into gp3-time-offset-modifier
81867f938c
Fix: GPU Hue Correct node is slightly off
db8b7a31f5
Fix #118461: Compositor backdrop is only updated partially
5294381dae
GPU: Fix compilation issues in shader builder
3de35c62b4
Fix dropping text & URL's from google-chrome in X11
a09e91938b
Merge branch 'main' into gp3-time-offset-modifier
bc0001aa04
Merge branch 'blender-v4.1-release'
42a74a28f2
Fix #117780: Allow Embossing With Horizontal Layouts
6c46178a7f
Geometry Nodes: support wildcard in Remove Named Attribute node
4ed6daf490
Refactor: BLF Remove blf_glyph_ensure_ex Using Default Argument
GPv3: Conversion function for the tint modifier