Lukas Tönne LukasTonne
Lukas Tönne pushed to realtime-clock at LukasTonne/blender 2023-03-24 15:08:18 +01:00
74b50cf429 Fix memory leak: operators were running as modal when they shouldn't.
72ea9f9623 Make sure clock data is cleared when starting a clock again.
2c4e71f4ef Use the same operator for both clocks.
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Lukas Tönne pushed to realtime-clock at LukasTonne/blender 2023-03-24 12:23:57 +01:00
63f7ffe5c2 Added counters to keep track of elapsed time and frames.
Lukas Tönne pushed to realtime-clock at LukasTonne/blender 2023-03-23 18:10:49 +01:00
b8e774122f Own editor function for the realtime step depsgraph update.
Lukas Tönne pushed to realtime-clock at LukasTonne/blender 2023-03-23 17:20:56 +01:00
8794619343 Added operator that runs on timer updates when the realtime clock is running.
Lukas Tönne pushed to realtime-clock at LukasTonne/blender 2023-03-23 16:39:20 +01:00
21da2024c0 Finished the operators for starting and stopping the realtime clock.
Lukas Tönne pushed to realtime-clock at LukasTonne/blender 2023-03-23 15:17:43 +01:00
53582157f4 Store both animation and realtime clock data in the animtimer customdata.
de531aef2b Only use the animtimer in TransInfo if anim playback is running.
8ca3840b4f Replaced checks for animtimer that are used to check if anim playback is running.
b77436b534 Added realtime clock struct in the animtimer customdata.
Compare 4 commits »
Lukas Tönne commented on issue blender/blender#105732 2023-03-22 17:55:52 +01:00
Real-time clock: Prototype Todos

A problem i'm trying to solve: The animation playback timer and the realtime clock timer should be "in phase" as much as possible to avoid very frequent depsgraph updates over tiny time…

Lukas Tönne pushed to realtime-clock at LukasTonne/blender 2023-03-22 17:14:01 +01:00
1d13280b01 Operators for starting/stopping the realtime clock.
8501a773e7 Placeholder buttons for starting/stopping realtime clock.
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Lukas Tönne pushed to realtime-clock at LukasTonne/blender 2023-03-22 11:42:16 +01:00
69ba34fa21 Merge branch 'blender-v3.5-release'
caaf97ed95 Build: upgrade OpenImageIO to 2.4.9.0
f73d1ddce4 Fix #104266: Metal AMD refractions
466cad8bfb Python API: Add deprecation warning to MeshUVLoop
e4300bbf2d Cleanup: quiet warnings by using system-includes for ./extern/
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Lukas Tönne created branch realtime-clock in LukasTonne/blender 2023-03-22 11:42:16 +01:00
Lukas Tönne pushed to comb-solver-bending-stiffness at LukasTonne/blender 2023-03-21 18:43:02 +01:00
fddf0cd4dc Separate eval function for a single bending constraint.
Lukas Tönne pushed to comb-distance-solver at LukasTonne/blender 2023-03-21 18:21:46 +01:00
f0c3cf4e39 Fixed build errors.
Lukas Tönne pushed to comb-solver-bending-stiffness at LukasTonne/blender 2023-03-21 18:21:38 +01:00
3412a82151 xMerge branch 'comb-distance-solver' into comb-solver-bending-stiffness
f0c3cf4e39 Fixed build errors.
3a3250ce7f Merge branch 'comb-distance-solver' into comb-solver-bending-stiffness
07540cf5aa Added error computation function to get the residual after constraint solving.
b3e03bd203 Fixed typo.
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Lukas Tönne pushed to comb-distance-solver at LukasTonne/blender 2023-03-21 17:47:52 +01:00
07540cf5aa Added error computation function to get the residual after constraint solving.
b3e03bd203 Fixed typo.
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Lukas Tönne commented on issue blender/blender#105855 2023-03-21 11:58:13 +01:00
Geometry Nodes: Crash when using the keyboard in the Add Node menu to select a hair node

Had a brief look and it looks like the "asset_catalog_path" context pointer is missing from the layout here.

Lukas Tönne pushed to comb-distance-solver at LukasTonne/blender 2023-03-21 11:10:28 +01:00
902c6d4d90 Merge branch 'main' into comb-distance-solver
79a6fd57bc UV: Reduce round-off error during UV Packing in Geometry Nodes
31147c90c4 code_clean: restrict 'use_function_style_cast' edits to C++
db762d5508 Cleanup: various C/C++ code cleanups, use utility macros
e0d05da826 UV: Add option to Pack UVs using the xatlas strategy
Compare 36 commits »
Lukas Tönne pushed to comb-solver-bending-stiffness at LukasTonne/blender 2023-03-21 11:10:13 +01:00
18858d3ed2 Merge branch 'comb-distance-solver' into comb-solver-bending-stiffness
902c6d4d90 Merge branch 'main' into comb-distance-solver
79a6fd57bc UV: Reduce round-off error during UV Packing in Geometry Nodes
31147c90c4 code_clean: restrict 'use_function_style_cast' edits to C++
db762d5508 Cleanup: various C/C++ code cleanups, use utility macros
Compare 37 commits »
Lukas Tönne commented on issue blender/blender#98171 2023-03-21 11:05:35 +01:00
Node muting connects mismatching sockets

This appears to have been fixed for the Float Curve node by means of a no_muted_links tag on the Factor socket. For the Field at Index node in Integer mode (!) it is still a problem.

I…

Lukas Tönne closed issue blender/blender#101943 2023-03-21 10:50:39 +01:00
No Release Confirms is not working on node editor
Lukas Tönne commented on issue blender/blender#101943 2023-03-21 10:46:35 +01:00
No Release Confirms is not working on node editor

This has been deliberately disabled, according to this comment: 79a6fd57bc/source/blender/editors/transform/tr