Lukas Tönne LukasTonne
Lukas Tönne commented on pull request blender/blender#123996 2024-08-19 15:53:01 +02:00
GPv3: Import and export for SVG and PDF
Lukas Tönne pushed to gpv3-import-export at LukasTonne/blender 2024-08-19 15:52:41 +02:00
0ed8ee80b5 Merge branch 'main' into gpv3-import-export
a6ce1cd9c7 Cleanup: Overlay: Silence warnings
e49bc9633b Overlay-Next: Particles
ef3ceb3629 Vulkan: Resource Pools
c1aef6b4b0 Cleanup: make format
Compare 13 commits »
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-19 15:51:51 +02:00
eb3424d1aa Separate validation condition to make it easier to understand breakages.
Lukas Tönne commented on pull request blender/blender#123996 2024-08-19 15:28:47 +02:00
GPv3: Import and export for SVG and PDF
Lukas Tönne pushed to gpv3-import-export at LukasTonne/blender 2024-08-19 15:28:03 +02:00
5d15d5d654 Attempt to fix broken windows build.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-19 15:17:36 +02:00
e34eb3b411 Fix propagation of disable-collision flags.
Lukas Tönne commented on pull request blender/blender#125549 2024-08-19 12:59:13 +02:00
GPv3: Only select visible Bezier handles for Circle, Lasso and Box selection tools.

Out-of-scope remarks: The leaky abstraction of the selection_attribute_names grinds my gears a bit. We try to hide the differences between selection attributes behind a generic "list of…

Lukas Tönne deleted branch gpv3-transform-data-fix from LukasTonne/blender 2024-08-19 12:39:49 +02:00
Lukas Tönne pushed to main at blender/blender 2024-08-19 12:39:48 +02:00
78409a3996 Fix #122831: GPv3 keyframe transform crashes on cancel
Lukas Tönne closed issue blender/blender#122831 2024-08-19 12:39:46 +02:00
GPv3: Cancelling duplicate keys crashes blender
Lukas Tönne merged pull request blender/blender#126312 2024-08-19 12:39:45 +02:00
Fix #122831: GPv3 keyframe transform crashes on cancel
Lukas Tönne suggested changes for blender/blender#126442 2024-08-19 12:37:41 +02:00
GPv3: Apply Transform operator

This does not take layer transforms into account (same as #126446). A layer with a rotation results in points getting offset when only the origin should be changed.

Lukas Tönne suggested changes for blender/blender#126446 2024-08-19 12:32:49 +02:00
GPv3: Add support for transform object origin.

This doesn't currently take layer transforms into account. A layer with a rotation will result in moving points when only the origin should be moving.

Lukas Tönne pushed to gpv3-transform-data-fix at LukasTonne/blender 2024-08-19 12:08:35 +02:00
7b6a83282e Cleanup: direct loop over drawings, no need for an index.
afd88d9bb7 Merge branch 'main' into gpv3-transform-data-fix
ba61fc9326 Compositor: Allow delayed typing for results
975dcea23f OpenGL: Enable High Quality Normals for Legacy AMD Drivers
976062c771 Cleanup: use prefix comments before struct members
Compare 159 commits »
Lukas Tönne commented on pull request blender/blender#123996 2024-08-19 12:03:32 +02:00
GPv3: Import and export for SVG and PDF
Lukas Tönne created branch gpv3-import-export-test in LukasTonne/blender 2024-08-19 12:02:17 +02:00
Lukas Tönne pushed to gpv3-import-export-test at LukasTonne/blender 2024-08-19 12:02:17 +02:00
c07f40df9a Revert "Removed unfinished test for GPv3 import/export, this can be a separate PR."