Lukas Tönne LukasTonne
Lukas Tönne commented on issue blender/blender#81087 2024-07-15 12:01:09 +02:00
Smoke and Fire simulation bug

I can't repro this bug. Since this is 4 years old i'm going to assume whatever caused it is fixed now.

Lukas Tönne closed issue blender/blender#76401 2024-07-15 12:00:22 +02:00
Linked collection with smoke simulation cached doesn't work
Lukas Tönne commented on issue blender/blender#76401 2024-07-15 12:00:15 +02:00
Linked collection with smoke simulation cached doesn't work

Ok, will consider it a feature then. At least it's neither a nodes nor a physics bug.

Lukas Tönne reopened issue blender/blender#80877 2024-07-15 11:49:45 +02:00
Quick smoke vorticity is broken.
Lukas Tönne closed issue blender/blender#80877 2024-07-15 11:49:33 +02:00
Quick smoke vorticity is broken.
Lukas Tönne commented on issue blender/blender#80877 2024-07-15 11:49:05 +02:00
Quick smoke vorticity is broken.

Apparently the vorticity setting is passed through to Mantaflow's vorticityConfinement function. I tried finding any information on what that function does, but can't even get API docs for the…

Lukas Tönne commented on issue blender/blender#76401 2024-07-15 11:20:31 +02:00
Linked collection with smoke simulation cached doesn't work

@fclem Ah sorry, i got that wrong. But looks like the workbench engine (and presumably others) also has a check like this to disable fluid drawing for instances: https://projects.blender.org/blend

Lukas Tönne commented on issue blender/blender#76401 2024-07-15 10:53:24 +02:00
Linked collection with smoke simulation cached doesn't work

Had a closer look again: This appears to be a deliberate "feature" in the drawing code. The fluid sim cache is loaded correctly, but the drawing code explicitly disables drawing of volume data for…

Lukas Tönne pushed to main at LukasTonne/.profile 2024-07-15 09:37:37 +02:00
c9dbabc380 update
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-07-14 12:17:28 +02:00
172a0bbc93 Started reimplementing a specialized join geometry function for physics.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-07-13 14:56:29 +02:00
7f09e3b593 Store collision shapes as int attribute in custom data.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-07-12 17:01:13 +02:00
3510c6fff3 Update builtin attribute count.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-07-12 16:41:25 +02:00
abc4ba3c2f Moved collision shapes into the PhysicsGeometryImpl as well.
Lukas Tönne deleted branch gpv3-interpolate-tool from LukasTonne/blender 2024-07-12 16:00:19 +02:00
Lukas Tönne pushed to main at blender/blender 2024-07-12 16:00:16 +02:00
0a70096a5b GPv3: Interpolate Tool
Lukas Tönne merged pull request blender/blender#122155 2024-07-12 16:00:15 +02:00
GPv3: Interpolate Tool
Lukas Tönne commented on pull request blender/blender#122155 2024-07-12 15:31:52 +02:00
GPv3: Interpolate Tool
Lukas Tönne pushed to gpv3-interpolate-tool at LukasTonne/blender 2024-07-12 15:31:12 +02:00
d2a5beb3ff Merge branch 'main' into gpv3-interpolate-tool
00a640a482 Cleanup: Remove unnecessary break statements
d953f6b6f7 Vulkan: Reset command buffer
05e7a2f1b2 Fix: Make undo step after renaming socket
052d011c5e Fix: group input node socket with gizmo does not show label
Compare 14 commits »
Lukas Tönne commented on pull request blender/blender#122155 2024-07-12 15:29:34 +02:00
GPv3: Interpolate Tool
Lukas Tönne commented on pull request blender/blender#122155 2024-07-12 15:01:30 +02:00
GPv3: Interpolate Tool