Lukas Tönne LukasTonne
Lukas Tönne pushed to gpv3-trace-image-operator at LukasTonne/blender 2024-07-22 15:05:40 +02:00
9d797b834e Fix #124876: EEVEE: Missing render frame progress in stdout
8fc617d8e2 Cleanup: Animation: Remove pose library UI hint about the new asset shelf UI
3c81984178 Geometry Nodes: add conversion nodes for Grease Pencil and Curves
d5d64f4a9f Fix #125006: crash confirming specific operator popup dialog with ENTER
73338c1553 GPv3: Render evaluated geometry
Compare 10 commits »
Lukas Tönne created branch gpv3-trace-image-operator in LukasTonne/blender 2024-07-22 15:05:39 +02:00
Lukas Tönne commented on pull request blender/blender#125102 2024-07-22 14:11:35 +02:00
Grease Pencil: Remove legacy modifiers
937ff1642d Merge branch 'main' into grease-pencil-remove-legacy-modifiers
9d797b834e Fix #124876: EEVEE: Missing render frame progress in stdout
8fc617d8e2 Cleanup: Animation: Remove pose library UI hint about the new asset shelf UI
3c81984178 Geometry Nodes: add conversion nodes for Grease Pencil and Curves
d5d64f4a9f Fix #125006: crash confirming specific operator popup dialog with ENTER
Compare 7 commits »
1eccb5f4b0 Removed unused function declaration.
d8b28f7c5b Removed unused functions from BKE_gpencil_modifier_legacy API.
6e92cf267d Remove keymap entries for gpencil modifiers.
41606808da Moved remaining lineart functions into the regular modifiers folder.
c3cb852e07 Merge branch 'main' into grease-pencil-remove-legacy-modifiers
7c903f9b83 Revert "update"
c4f99bcb6c update
de443e038c VSE: Fix linked time option for sequencer select
Compare 38 commits »
Lukas Tönne pushed to main at LukasTonne/.profile 2024-07-22 09:55:33 +02:00
e01b0f98a4 update
Lukas Tönne pushed to main at blender/blender 2024-07-22 09:54:22 +02:00
7c903f9b83 Revert "update"
Lukas Tönne pushed to main at blender/blender 2024-07-22 09:52:34 +02:00
c4f99bcb6c update
Lukas Tönne commented on issue blender/blender#89649 2024-07-19 17:27:45 +02:00
Alembic is exporting objects with geometry nodes as empty objects.

The object is marked as unselectable, so exporting "only selected" doesn't work with the example file.

Apart from that this seems like a known issue/unsupported case. @JacquesLucke @dr.sybren…

Lukas Tönne suggested changes for blender/blender#125079 2024-07-19 17:10:31 +02:00
GPv3: LineArt: Baking operators
Lukas Tönne commented on pull request blender/blender#125079 2024-07-19 17:10:29 +02:00
GPv3: LineArt: Baking operators

IMO the distinction between baking the active object and all objects should just be an operator flag, no need to make two operators for this. Same for the "clear" operator below.

Lukas Tönne commented on pull request blender/blender#125079 2024-07-19 17:10:28 +02:00
GPv3: LineArt: Baking operators

what the comment says: move these checks to an operator poll function

Lukas Tönne commented on issue blender/blender#87402 2024-07-19 16:24:00 +02:00
Killed particle's position is reset to the initial position when rendered

Tried to look into this, but it comes back to broken particles. Somehow the instances generated by the old dupli system don't take the alive_state into account. Sometimes the particle indices…

Lukas Tönne commented on issue blender/blender#124164 2024-07-19 13:59:37 +02:00
Regression: Playback of a VDB sequence uses a very large amount of memory

I'm suspecting the tree data just gets loaded but never unloaded. The [unload_tree_if_possible](63db751cde/sour

Lukas Tönne commented on issue blender/blender#87063 2024-07-19 13:07:43 +02:00
Blender 2.92.0 crashes when baking steam simulation

I can't repro this in 2.93 or 4.3. The callstack posted above looks like mantaflow is crashing python. Will mark this as a known issue since mantaflow isn't actively maintained.

Lukas Tönne commented on issue blender/blender#86467 2024-07-19 12:38:41 +02:00
"lifespan" animation in particle system has a different rendering result between viewport and final render.

Changing particle lifetime isn't really supported and that it works sometimes is somewhat of a hack. Will call this a known issue, particle system are not maintained at this point.

Lukas Tönne commented on issue blender/blender#87029 2024-07-19 12:31:09 +02:00
Issues with Fluid sim INSIDE objects

Duplicate of #81423, #83483 Will mark as a known issue since fluid sim isn't actively maintained.