ManBlender ManBlender
  • Joined on 2018-04-28
ManBlender commented on issue blender/blender#115141 2024-08-27 18:26:59 +02:00
Copy-pasting an object with disabled collection dependency between blender instances brings in the formerly disabled collection as enabled

Then should be option to copy with status for collections in some way, other way is bad case to first turn on just for copy in long chain of objects, especially is witch animation points. Right?

ManBlender commented on issue blender/blender#124617 2024-08-22 10:55:06 +02:00
Same copybuffer is used by each blender version

This is actually already implemented for currently maintained releases (3.3LTS, 3.6LTS and all 4.x ones). 3.5 is unmaintained since over one year now, so it never got the fix.

That is mind…

ManBlender commented on issue blender/blender#124617 2024-08-12 17:27:54 +02:00
Same copybuffer is used by each blender version

I was in idea to move cache_blender etc to other dir, but this was blind idea to do.

This can be problem if copybuffer.blend is created by old ver blender and new ver blender using this…

ManBlender commented on issue blender/blender#124617 2024-08-08 19:09:28 +02:00
Same copybuffer is used by each blender version

Well.. there is case.. if tmp is on other path than default for both blenders I think..

ManBlender commented on issue blender/blender#124617 2024-07-13 10:49:05 +02:00
Same copybuffer is used by each blender version

Strange case.. My opinion and suspect behavior if more than 2 blenders are open then problem to save copybuffer.blend eg. looks blender-4.1.1 not saving there object but only older as 3,6,5 at…

ManBlender opened issue blender/blender#124617 2024-07-12 17:14:19 +02:00
Old history in clipboard from old session is still available in blender as object
ManBlender closed issue blender/blender#123917 2024-06-29 11:59:23 +02:00
Moving empty to collection not moving all objects
ManBlender opened issue blender/blender#123917 2024-06-28 20:08:18 +02:00
Moving empty to collection not moving all objects
ManBlender closed issue blender/blender#123605 2024-06-23 14:10:22 +02:00
Material can't be applied
ManBlender commented on issue blender/blender#123605 2024-06-23 14:10:17 +02:00
Material can't be applied

It working on 4.1.1 Just it was not possible to assign color to this object as screw/gaes.

ManBlender commented on issue blender/blender#123605 2024-06-22 21:19:51 +02:00
Material can't be applied

Righ, assing.. sorry. For me select all, other experiments can't add material then on render no color.. always white.

ManBlender opened issue blender/blender#123605 2024-06-22 16:45:34 +02:00
Material can't be applied
ManBlender commented on issue blender/blender#123275 2024-06-17 13:41:03 +02:00
Sequencer not taking from Scene different cameras as binded to markers, just taking one

Ok, after next open for file Scene.002 was refreshed. Before no any reaction. The not binded 1st camera was target to add for test. Can exist some issue around refresh, it's often around blender..

ManBlender commented on issue blender/blender#123275 2024-06-17 13:24:38 +02:00
Sequencer not taking from Scene different cameras as binded to markers, just taking one

In your file, you only have 1 camera bound to 1 marker, and you should add that scene with camera markers to anther scene as a vse strip, not adding the same scene. The correct way of doing…

ManBlender commented on issue blender/blender#123273 2024-06-17 13:22:28 +02:00
VideoSequencer - problematic scroll bottom behaviour (masking video items, etc.)

After re-scaling and pan.. then sure it's possible to back to right view, but are some reasons when operating this then case is like on images. Not this is, that channel 1 is last level as…

ManBlender opened issue blender/blender#123275 2024-06-15 21:59:53 +02:00
Sequencer not taking from Scene different cameras as binded to markers, just taking one
ManBlender opened issue blender/blender#123273 2024-06-15 21:38:40 +02:00
VideoSequencer - problematic scroll bottom behaviour (masking video items, etc.)
ManBlender commented on issue blender/blender#123133 2024-06-12 17:50:29 +02:00
Snake hook neutralize shade smoth for objects

Hmm.. looks it's quads problem due sphere, and Ico resolving my problem. Not sure it is a bug or not.

ManBlender commented on issue blender/blender#123133 2024-06-12 17:21:09 +02:00
Snake hook neutralize shade smoth for objects

Many issues around this tool, eg. manull operation by dot's touching sphere alsoo doing this effect like turn of smooth, other options like detailing, refine method similar problems, but relative…

ManBlender commented on issue blender/blender#123133 2024-06-12 16:16:17 +02:00
Snake hook neutralize shade smoth for objects

Soo.. there is difference with previous versions of blender, but not understanding relation around and the changes.