Strange.. coz now have big project with animation and each object have this ray, each object "jumping" and this is problem to do anything more than move all to new .blend file. But when copy then…
Ah right, as drag and drop for files to have path.
But problem is regarding camera background
from the path. That problem showing issue and record.
The 2 objects around I add to control access…
Why you referring empties?
Camera Background images do not render either, that is expected.
Are you joking ?
what makes you think this ever worked?
Coz I created project in…
It was time ago a option "display_device" ? Coz this is the case to have option which variant to set. Also regarding pipeline.. https://blender.community/c/rightclickselect/JP8l/?sorting=hot
…
Right, but problem is related with operate file in combolist as
- lost in some case blender/blender#120938 (comment)
- and internal state of…
1 I know that viewport render image wokring, but why not in final render as normal can't work? 2 Let we imagine that rendering a room with TV where is movie clip..and what? 3 Then if animation…
If image is render, then normal zoom can be done. Just for animation can't be coz each new rendered image looks like reseted. Anyway.. if image is to big can change size to control results. Soo..…
Then whole widgets should have this implementations, eg. combo list, etc. and any listed items in other, if not then dissonance for MVC views model for GUI. https://blender.community/c/rightclicks…
Ok, I think I found solution:
`import bpy
bpy.context.scene.view_settings.view_transform = 'Standard' bpy.context.scene.view_settings.look = 'None' bpy.context.scene.display_settings.displa…
Can be related due class in blender around operating internal objects to save. blender/blender#120929 (comment)
Soo.. when Blender doing animation, then no option to refresh state to pack both images I think. That can be reason that have different view from viewport and viewer including far result from…
Ok, I think I found some relation around internal states in Blender that operating unpredictable state around adding image layers. Look at video.
I noticed that viewer
node working in other way that Composite as viewer combining image or movie clip but Composite not.
Soo.. not understanding now nothing around. I have this type scene: On left is image with movie clip On center is box, plane and cropped movie clip On right is image
On render (untitled)…