Fix #116418: Stroke direction wrong on curved surfaces
@ThinkingPolygons I don't think there should be, but admittedly I did not do any meticulous benchmarking ... Unless you noticed something?
Fix #116418: Stroke direction wrong on curved surfaces
As suggested by @Sergey, I tried to update the PR description to remove the part about feedback.
Fix #116418: Stroke direction wrong on curved surfaces
Thank you all for taking a look!
The last version broke view plane mapping and some other things, hopefully that is now working again.
(
It seems like in main, the ups->rotation
was…
f3d0dacc32
Merge branch 'main' into fix_curved_rake
4ce14a639f
Revert "Cleanup: move CMake test utility functions into testing.cmake"
a815594394
Build: bump sse2neon to latest main
71474da5fd
Fix RNG memory leak on various error conditions
4657d541c8
Fix use-after-free in Cocoa GHOST system creation
Fix #116418: Stroke direction wrong on curved surfaces
Confusingly, atan2f
takes y(rise) as its first argument, https://en.cppreference.com/w/c/numeric/math/atan2
Fix #116418
59aed06648
Merge branch 'main' into fix_curved_rake
72a74ae8cc
Fix: #116349: `Connected Only` not working for proportional editing
2bb7d767c4
EEVEE-Next: Add Raytracing Presets
Marcelo Mutzbauer
created branch fix_curved_rake in Marcelo-Mutzbauer/blender
2023-12-25 18:37:26 +01:00