Marco-Rotili
  • Joined on 2024-10-25
a28f70e9f6 Fix #129629: Crash when applying Geometry Nodes modifier on all keyframes on a Grease Pencil object
8151105e24 Fix #129645: Sculpt color attribute popover never active
a859ed1130 Fix: All asset library not refreshed as available libraries change
a641001207 Fix: UI previews don't refresh outside of properties editor
37e35147d8 Fix: PanelType unregister potential use-after-free
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Marco-Rotili created pull request blender/blender#129455 2024-10-27 23:13:13 +01:00
Fix #129178: Opening the context menu on a numeric input shows the wrong cursor
Marco-Rotili pushed to fix/129178 at Marco-Rotili/blender 2024-10-27 23:06:18 +01:00
e8b5c5ed51 Fix #129178: Opening the context menu on a numeric input shows the wrong cursor
Marco-Rotili created branch fix/129178 in Marco-Rotili/blender 2024-10-27 23:06:18 +01:00
Marco-Rotili created repository Marco-Rotili/blender 2024-10-27 22:48:16 +01:00
Marco-Rotili commented on issue blender/blender#129178 2024-10-26 22:05:46 +02:00
Mouse input number cursor is still visible whe opening input menu

After investigating a little bit more, I noticed that the edge between the windows doesn't have the same issue. It looks like ui_numedit_set_active is using WM_cursor_modal_set while it…

Marco-Rotili commented on issue blender/blender#129178 2024-10-26 22:02:18 +02:00
Mouse input number cursor is still visible whe opening input menu

Hi, I'm new to Blender and tried to fix this. A naive fix would be to call WM_cursor_modal_set inside of ui_popup_handler. This will reset the cursor to the default one. However, I'm not sure…