Mark Edwards MarkEdwards
  • Joined on 2022-07-25
Mark Edwards commented on issue blender/blender-addons#104714 2023-12-04 11:30:41 +01:00
Missing shape keys in FBX export when using Triangulate Faces

Thanks for making this update, I was just testing in 4.0 and it works as advertised however it breaks any custom normals, say you use weightednormals, if you use the triangulate modifier last in…

Mark Edwards commented on issue blender/blender#109488 2023-06-29 17:56:13 +02:00
rigify limbs.paw ik stretch does not fully disable stretch

Hi, please, move add-on bug report to https://projects.blender.org/blender/blender-addons/issues.

Sorry, I didn't notice that, i don't seem to have rights to move this or close it, not sure…

Mark Edwards opened issue blender/blender#109488 2023-06-29 09:54:37 +02:00
rigify limbs.paw ik stretch does not fully disable stretch