Mark Stead MarkStead
  • Joined on 2018-04-28
Mark Stead opened issue blender/blender#128317 2024-09-29 05:27:32 +02:00
Shrinkwrap Constraint Custom Space does not show UI controls to enter space object
Mark Stead commented on pull request blender/blender#127442 2024-09-27 09:42:39 +02:00
Fix #69731: Cycles: Vector Pass ignores animated FOV

@Sergey Am I supposed to do anything to trigger review/completion of this PR? I see that the Alpha phase of 4.3 is ending soon.

Mark Stead commented on pull request blender/blender#127442 2024-09-12 10:16:17 +02:00
Fix #69731: Cycles: Vector Pass ignores animated FOV

Updated to address feedback.

Mark Stead pushed to vector_pass_perspective_fov_animation at MarkStead/blender 2024-09-12 09:56:03 +02:00
f24245adfc Removed cameratoraster since it's no longer used, updated comments and fixed formatting
Mark Stead created pull request blender/blender#127442 2024-09-11 09:07:44 +02:00
WIP: Vector pass (perspective_pre/perspective_post) to use fov_pre/fov_post when perspective camera focal length is animated
Mark Stead pushed to vector_pass_perspective_fov_animation at MarkStead/blender 2024-09-11 08:01:46 +02:00
1890b794e6 Vector pass (perspective_pre/perspective_post) to use fov_pre/fov_post when perspective camera focal length is animated
54153629f4 Fix #127329: Keyboard interrupt doesn't work from Python
Compare 2 commits »
Mark Stead created branch vector_pass_perspective_fov_animation in MarkStead/blender 2024-09-11 08:01:46 +02:00
Mark Stead created repository MarkStead/blender 2024-09-11 05:49:27 +02:00
Mark Stead commented on issue blender/blender#117586 2024-01-29 08:38:31 +01:00
Deleting an unused light group caused the environment light group to render to another light group

Ok, I've figured out how to reproduce. I needed to have Persistent Data enabled. I've attached a file that demonstrates the problem.

  1. Render the scene once. Observe the different…
Mark Stead opened issue blender/blender#117586 2024-01-28 11:15:45 +01:00
Deleting an unused light group caused the environment light group to render to another light group
Mark Stead opened issue blender/blender#116857 2024-01-07 00:56:32 +01:00
Crash when assigning Light Linking using drag/drop from Outliner in 2nd Window
Mark Stead opened issue blender/blender#111287 2023-08-19 03:22:47 +02:00
Problem with viewing vertex weights in item panel
Mark Stead commented on issue blender/blender#109494 2023-06-30 14:46:49 +02:00
Regression: Lighting difference between 3.5 and 3.6 with Principled BSDF

To me the result seems more or less passable.

I don't disagree with that.

However, I've done some more research and created a test file attached that highlights the differences. [Issue…

Mark Stead opened issue blender/blender#109494 2023-06-29 11:21:20 +02:00
Lighting difference between Blender 3.5 and Blender 3.6 with Principled BSDF