Mat Brady MatBrady
Mat Brady commented on issue blender/blender#126976 2024-09-06 03:35:27 +02:00
Baking Euler rotations results in corrupted animation curves

Hi @dr.sybren , just to follow-up:

You mentioned: "This is something Blender's 'Bake Action' operator can also do." - I wasn't aware that Blender's 'Bake Action' operator can key every frame…

Mat Brady commented on issue blender/blender#126976 2024-09-03 07:34:06 +02:00
Baking Euler rotations results in corrupted animation curves

Hi YimingWu, and Campbell Barton.

The usefulness of the f-curves remaining faithful to their original form after baking is relevant from the POV of animators and game developers because of…

Mat Brady commented on issue blender/blender#126976 2024-09-02 08:57:46 +02:00
Baking Euler rotations results in corrupted animation curves

Hi YimingWu, I appreciate the time you've taken to respond, however I don't believe what you've said is true.    While we can see that the visual in this simple example has not been…

Mat Brady opened issue blender/blender#126976 2024-08-30 14:00:02 +02:00
Baking Euler rotations results in corrupted animation curves