CloudRig is a rig generation and rigging workflow enhancement add-on for Blender.
Go to file
Demeter Dzadik f1e02c57fe Integrate new, simplified snapping and baking code.
- The IK pole placement is less centered, but results in less inaccuracy in the IK chain
- Added a "Key Before" and "Key After" the frame ranges to help with interpolation to existing animation.
- Uses bpy.ops so we don't have to re-implement keying, and we save 350 lines of code.
- Selecting bones is no longer optional. Affected bones are always revealed and selected.
- Removed functionality of hiding certain bones when snapping.
2024-04-29 19:36:34 +02:00
.gitlab/issue_templates Cleanup: Remove more references to Rigify 2024-02-16 12:48:22 +01:00
docs whitespace 2020-07-29 16:26:18 +02:00
generation Integrate new, simplified snapping and baking code. 2024-04-29 19:36:34 +02:00
metarigs Version MetaRigs, again. (Lost to a Merge mistake?) 2024-04-23 22:24:54 +02:00
operators Fix Symmetrize op not working in Edit Mode. 2024-04-24 18:41:14 +02:00
rig_component_features Integrate new, simplified snapping and baking code. 2024-04-29 19:36:34 +02:00
rig_components Integrate new, simplified snapping and baking code. 2024-04-29 19:36:34 +02:00
ui Re-organize some code. 2024-04-18 16:10:47 +02:00
utils Re-organize some code. 2024-04-18 16:10:47 +02:00
.gitignore Delete rigs/sprite_fright 2021-10-20 14:56:08 +02:00
LICENSE Add a license! 2021-05-27 22:52:54 +02:00
README.md Update ReadMe: Wiki link refuses to work 2024-04-19 17:08:54 +02:00
TODO.txt WIP Bone Colls Pop-up on Shift+M 2024-04-18 18:10:14 +02:00
__init__.py Re-organize some code. 2024-04-18 16:10:47 +02:00
manual.py Cleanup: Remove more references to Rigify 2024-02-16 12:48:22 +01:00
prefs.py Implement best effort versioning for pre-4.0 metarigs. 2024-04-03 22:51:33 +02:00
properties.py Optimize CompList: Cache has_children and should_draw 2024-04-12 01:44:46 +02:00

README.md

Installing into Blender 4.1 and above

Same as any other Blender add-on:

  1. Download the repo as a .zip.
  2. In Blender, open Preferences->Add-ons->Install... and browse the .zip.
  3. Enable CloudRig.

What is CloudRig?

CloudRig is a rig generation add-on for Blender, developed by the Blender Studio for our Open Movies.

You can support the development of CloudRig by becoming a Blender Studio subscriber!

Getting Started

Add the pre-built human metarig via Add->Armature->CloudRig MetaRigs->Cloud Human. Generate the rig via Properties->Object Data->CloudRig->Generate CloudRig. And bam, you have a rig!

Learning Resources

Report problems

If you encounter a bug or have a suggestion, feel free to open an issue.

Contribute

Contributions are welcome! You may find some useful notes here

Show me your work!

Seeing people use CloudRig is always a huge motivation boost! Whether it's baby's first animation or some big production, it doesn't matter. Chat me up on blender.chat or add "metemer" on Discord!