[Suggestion] Fix for the Problem with Toggle IK/FK Poles #154
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System Information
Operating system: Windows 11
Blender Version: 3.6.13
CloudRig Version: 3.0.3.1
I created a character. I constantly had problems with the change in the FK/IK switch thigh and upper arm. The poles were not calculated correctly. I found a way, that the calculation is always correct. There are only small inaccuracies due to the number format which blender used.
I also had the same problem with my finger. I fixed that too.
I mainly changed the CLOUDRIG_OT_ikfk_bake class
I hope it helps you
Thanks, it didn't, but you motivated me to go and finally fix this shit.
197000b307
Let me know if you still get bad snapping.