Shape Key Helper bones offset in the bone chain #94

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opened 2023-02-20 01:37:20 +01:00 by jack27121 · 5 comments
jack27121 commented 2023-02-20 01:37:20 +01:00 (Migrated from gitlab.com)

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits

Blender Version
3.4.1, branch: blender-v3.4-release, commit: 2022-12-19

CloudRig Version: (0, 0, 8) (2022-10-22 11:06)


Description of the problem:
Created shape key helper bone in the wrong location. The helper bones copy the rotation of the wrong bone in the chain

image

Attached .blend file to reproduce the problem:
cloudrig_shape_key_helpers_offset.blend

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits **Blender Version** 3.4.1, branch: blender-v3.4-release, commit: [2022-12-19](https://developer.blender.org/rB55485cb379f7) **CloudRig Version**: (0, 0, 8) (2022-10-22 11:06) *************************************** Description of the problem: Created shape key helper bone in the wrong location. The helper bones copy the rotation of the wrong bone in the chain ![image](/uploads/d277e4f2dc53cb29dc15fca9646b8937/image.png) Attached .blend file to reproduce the problem: [cloudrig_shape_key_helpers_offset.blend](/uploads/1e993be9e94ef99f1f7acfc6e073fda3/cloudrig_shape_key_helpers_offset.blend)
jack27121 commented 2023-02-20 01:38:20 +01:00 (Migrated from gitlab.com)

changed the description

changed the description
jack27121 commented 2023-02-26 21:38:07 +01:00 (Migrated from gitlab.com)

changed title from Shape Key Helper bones offset in the bone chain{- if the limb only hass 1 stretch segment-} to Shape Key Helper bones offset in the bone chain

changed title from **Shape Key Helper bones offset in the bone chain{- if the limb only hass 1 stretch segment-}** to **Shape Key Helper bones offset in the bone chain**
jack27121 commented 2023-02-26 21:38:07 +01:00 (Migrated from gitlab.com)

changed the description

changed the description
jack27121 commented 2023-02-26 21:39:40 +01:00 (Migrated from gitlab.com)

changed the description

changed the description
Mets3D commented 2023-08-02 11:36:42 +02:00 (Migrated from gitlab.com)

While admittedly a bit confusing, this is working as intended; Each Shape Key Helper describes the rotation at the end of its corresponding bone.

I admit this could be better, but fixing it now would be a very sneaky and nasty backwards compatibility break. I don't usually mind, since CloudRig ends up needing to be strictly version matched with specific Blender versions already, but in this case, generating an older rig would run without errors, and users would find that all their shape key drivers are suddenly targeting the wrong bone. I'd rather leave it as is, for now.

While admittedly a bit confusing, this is working as intended; Each Shape Key Helper describes the rotation at the *end* of its corresponding bone. I admit this could be better, but fixing it now would be a very sneaky and nasty backwards compatibility break. I don't usually mind, since CloudRig ends up needing to be strictly version matched with specific Blender versions already, but in this case, generating an older rig would run without errors, and users would find that all their shape key drivers are suddenly targeting the wrong bone. I'd rather leave it as is, for now.
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